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-   IL-2 Sturmovik: Birds of Prey (http://forum.fulqrumpublishing.com/forumdisplay.php?f=132)
-   -   Game Update... Great! (http://forum.fulqrumpublishing.com/showthread.php?t=9697)

King Jareth 09-13-2009 01:31 PM

Is the 360 capable? most probably.
Will MS let it happen? Not a hope in hell fella.

nudger1964 09-13-2009 02:24 PM

Quote:

Originally Posted by Dexter (Post 100437)
If an aircraft is damaged by another pilot and about to crash, someone else could swoop in and get a couple of hits on it seconds before it does crash. A 12 second limit might stop kill stealing in these circumstances.

That's how I read it. I think...

12 seconds isnt enough time to even hit the ground from any reasonable height...better someone else gets a kill than no kill awarded for any crash...assuming got a hit of some kind on them...its a perfectly legit kill if youve forced them into the ground by making them stall

MorgothNL 09-13-2009 02:42 PM

Quote:

Originally Posted by King Jareth (Post 100455)
Is the 360 capable? most probably.
Will MS let it happen? Not a hope in hell fella.

Why wouldnt they? in the sense off... why wouldnt they...and sony would...

trk29 09-13-2009 02:43 PM

Quote:

Originally Posted by MorgothNL (Post 100479)
Why wouldnt they? in the sense off... why wouldnt they...and sony would...

Probably because M$ doesn't want you using anything but stuff licensed by them.

Look at the ugly steering wheel that they make you guys use for racing games. It's wrong you should be able to use anything that pc compatible all of it is made by M$ and they would make a little more money if it were possible.

caphead 09-13-2009 02:46 PM

this is great news! thank you!

Anton Yudintsev 09-13-2009 02:55 PM

Quote:

Originally Posted by nudger1964 (Post 100420)
jeeze, thats not a M.P fix. You need to get a score credit no matter how long after you shot em up they crash!!! 12 seconds? wont make the slightest bit of difference

This is only for 'light hit', which hasn't affect pilot's ability to control a plane.
For hard hit is is about one minute.
And even suicide without being hit reduces score.
Please, read carefully.

Houndstone Hawk 09-13-2009 03:08 PM

Re: (For Arcade& realistic) RS will look around with 'half pressed' target camera trigger.

The very players that require an easier & smoother look-around system for their gamepads are those that use the simulator mode as (obviously & rightly) there is no target padlock aid so I am absolutely dumb founded that the simulator player is left out of this much needed update.

Otherwise great news for the rest of the fixes.

ppizzi 09-13-2009 03:22 PM

PS3 flight stick
 
Excellent news regarding the update. Now I'll finally be able to enjoy the sim with a flight stick rather than be pissed at the controls on PS3.

Surprised this wasn't there from the beginning, but thanks to devs for listening / the coming update, I can't wait to enjoy this excellent sim!

merro 09-13-2009 03:30 PM

great news, a lot of more patching needed to make this game perfect, but that is a good start!!!

nudger1964 09-13-2009 03:44 PM

Quote:

Originally Posted by Anton Yudintsev (Post 100484)
This is only for 'light hit', which hasn't affect pilot's ability to control a plane.
For hard hit is is about one minute.
And even suicide without being hit reduces score.
Please, read carefully.

i did read it carefully and i know thats what you said...thanks for pointing it out though
both need at least doubling IMO...but there ya go


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