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It seems like this problem will be...frustrating.[/QUOTE] Unfortunately it is. Sucks to lose your kill but sucks even more to feel like someone might suspect you of foul play. There will be alot of suspicion in those skies. ohhhh, i messed up the quote thing |
I Belive a points system would work bette here, 10 points for a kill 5 for causing a crash. 15 for destorying a building in strike ect ect.
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Better than losing your kill's all the time
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I think that it should share the kill with the people who damaged it. They did it all through out WW2. People usually shoot at the same plane without realizing it, so usually it's not just their own kill, even though they may think it is. But I agree, that you should get some points in it :D
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Ok, I finally got around to playing a few rounds of Dogfight today, and it was actually pretty fun. Sometimes I came out in the top of my room, sometimes not.
However I couldn't help but feeling that sometimes when I shot someone to critical damage, they would just make a nosedive for the ground. But I didn't want to unfairly accuse anyone incase they're plane really was damaged so badly that they couldn't control it well. Or maybe they're a new player and they're not sure what they're doing? Like BurningBlue said "There's a lot of suspicion in the skies" |
Can someone who has played online in sim mode confirm, is there takeoffs or airstart?
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The engine went out twice. What do you want me to do? Freeze the plane in the air so you can get the kill. It's not my problem if you can't even shoot down a plane going in for a landing. :grin: I took on you and your little buddy and shot one of you down my first time ever playing. More then I can say for your elite gunnery skills. :rolleyes: |
aaahhh...the wonders of the internet...bringing gamers together in a spirit of friendship...
there's alot of love in this thread... manhug anyone?:-P ________ List Of Subaru Transmissions History |
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