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-   -   Unfair muiltplayer problem (http://forum.fulqrumpublishing.com/showthread.php?t=9340)

TheBurningBlue 09-05-2009 03:36 PM

[QUOTE=

It seems like this problem will be...frustrating.[/QUOTE]

Unfortunately it is. Sucks to lose your kill but sucks even more to feel like someone might suspect you of foul play. There will be alot of suspicion in those skies.

ohhhh, i messed up the quote thing

skullblits 09-05-2009 04:10 PM

I Belive a points system would work bette here, 10 points for a kill 5 for causing a crash. 15 for destorying a building in strike ect ect.

nudger1964 09-05-2009 04:18 PM

Quote:

Originally Posted by skullblits (Post 96741)
I Belive a points system would work bette here, 10 points for a kill 5 for causing a crash. 15 for destorying a building in strike ect ect.

i donno...in the real world, shooting a big hole in a wing that causes someone to crash is a kill just as much as making him explode in the sky. also, it could still be a cheat option to crash if ou left with a near cripled plane...only giving someone half points dosnt seem fair to me....fingers crossed they will be able to do something anyways

skullblits 09-05-2009 04:20 PM

Better than losing your kill's all the time

Soviet Ace 09-05-2009 04:32 PM

I think that it should share the kill with the people who damaged it. They did it all through out WW2. People usually shoot at the same plane without realizing it, so usually it's not just their own kill, even though they may think it is. But I agree, that you should get some points in it :D

P-51 09-05-2009 05:25 PM

Quote:

Originally Posted by Soviet Ace (Post 96760)
I think that it should share the kill with the people who damaged it. They did it all through out WW2. People usually shoot at the same plane without realizing it, so usually it's not just their own kill, even though they may think it is. But I agree, that you should get some points in it :D

A CoD style scoring system would work

mattd27 09-05-2009 05:38 PM

Ok, I finally got around to playing a few rounds of Dogfight today, and it was actually pretty fun. Sometimes I came out in the top of my room, sometimes not.

However I couldn't help but feeling that sometimes when I shot someone to critical damage, they would just make a nosedive for the ground. But I didn't want to unfairly accuse anyone incase they're plane really was damaged so badly that they couldn't control it well. Or maybe they're a new player and they're not sure what they're doing?

Like BurningBlue said "There's a lot of suspicion in the skies"

fuzzychickens 09-05-2009 06:44 PM

Can someone who has played online in sim mode confirm, is there takeoffs or airstart?

TexRoadkill 09-05-2009 07:31 PM

Quote:

Originally Posted by redtiger02 (Post 96663)
This from the same Tex who crashed 8 times in 20 minutes after taking very little damage each time, then blamed it on engine problems 6 hours after the fact. They need to fix this problem fast before it kills the multi hawx style.

Ahh, you are the cheesedick who was messaging me. Do you really harrass people over crashing on the first day of release? Get out of the basement once in awhile you sweaty dink. Why would I give a crap about you getting a kill or not in an unranked match?

The engine went out twice. What do you want me to do? Freeze the plane in the air so you can get the kill. It's not my problem if you can't even shoot down a plane going in for a landing. :grin:

I took on you and your little buddy and shot one of you down my first time ever playing. More then I can say for your elite gunnery skills. :rolleyes:

juz1 09-06-2009 10:38 AM

aaahhh...the wonders of the internet...bringing gamers together in a spirit of friendship...

there's alot of love in this thread...

manhug anyone?:-P
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