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Anton Yudintsev 07-24-2009 06:11 PM

Quote:

Originally Posted by trk29 (Post 83864)
Anon you stated there would be TAKE OFFS and Landings. This guy says landings are optional and there was no TAKE OFFS.

There are missions with take-offs.
As well as MP modes.
It is impossible to make sure, that all journalists will know everything about the game, especially in preview.

David603 07-24-2009 06:12 PM

Anton, are the difficulty settings customisable? I know there are three different difficulty settings, but is it possible to choose which options such as infinite ammo, cockpit only view, realistic gunnery and so on you want to use?

trk29 07-24-2009 06:36 PM

Quote:

Originally Posted by Anton Yudintsev (Post 83866)
There are missions with take-offs.
As well as MP modes.
It is impossible to make sure, that all journalists will know everything about the game, especially in preview.

Thanks again Anton.:-P

Anton Yudintsev 07-24-2009 06:38 PM

Quote:

Originally Posted by David603 (Post 83867)
Anton, are the difficulty settings customisable? I know there are three different difficulty settings, but is it possible to choose which options such as infinite ammo, cockpit only view, realistic gunnery and so on you want to use?

Some of them are - in MP and Single Missions.
In Campaign, you have just 3 presets.

David603 07-24-2009 06:40 PM

Quote:

Originally Posted by Anton Yudintsev (Post 83878)
Some of them are - in MP and Single Missions.
In Campaign, you have just 3 presets.

Thankyou, that is what I wanted to know.

jt_medina 07-24-2009 07:41 PM

Quote:

Originally Posted by Hineni (Post 83853)
Good article, nice touch holding the preview in Churchill's bunker.

As far as game play news, I'm slightly disappointed that there will be no blackouts/redouts for positive and negative G in Simulation mode. I would have liked that as an option.

This is an important and realistic feature in simulation mode. It can´t be taken out.

guiltyspark 07-24-2009 08:41 PM

wait what the **** is this?

who cares about a focus group anton , i will be massively upset if this game ships without blackouts in sim mode

take it out of realistic and arcade , leave it in sim mode

ryan2107 07-24-2009 08:45 PM

Not having blackouts is not a good design decision. I understand not having it in arcade mode but it is a must in simulation. EVERY flight simulator has blackouts and redouts.

SlappyDingle 07-24-2009 09:37 PM

Quote:

Originally Posted by ryan2107 (Post 83902)
Not having blackouts is not a good design decision. I understand not having it in arcade mode but it is a must in simulation. EVERY flight simulator has blackouts and redouts.

Yeah, this is pretty ridiculous. In sim mode black/redouts would have had a impact on winning or losing a dogfight. To take them out because of an ignorant focus group is crazy!

It's a crucial bit of depth that will be sorely missed.

Buggins 07-24-2009 09:46 PM

Quote:

Originally Posted by Anton Yudintsev (Post 83859)
The feature was in the game till November 2008 (and was actually presented to press on numerous events).
It was turned off, because focus-group was reported it as bug, especially in Arcade settings.

http://randazza.files.wordpress.com/...1/facepalm.jpg


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