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-   -   Reducing movement time (http://forum.fulqrumpublishing.com/showthread.php?t=8222)

DGDobrev 07-14-2009 10:38 PM

In that case the argument is sort of pointless - we both agree that the mage suffers a certain handicap that can easily be compensated with a few more rounds in battle, provided the battle allows it :)

I do not argue that it is boring to wait around, but that's a part of the gameplay as a mage. The game allows for unique gameplays for all 3 chars and that's what makes it fun. And besides - if the mage is handicaped by that - what do we say about the paladin, who neither gets enough rage in combat, nor gets enough mana for decent spellcasting other than buffing? :)

Vilk 07-14-2009 11:01 PM

The game flow which is very fast doesn't match mana restore along exploration, a bit of design originality here would be quite better and wouldn't break any balance. That's not a perfect game, it has other points much better design.


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