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-   -   Oleg's Russian Interview Translated (http://forum.fulqrumpublishing.com/showthread.php?t=6494)

6S.Manu 03-04-2009 09:07 AM

Thanks Luthier. ;)

|ZUTI| 03-04-2009 09:47 AM

If they manage to pull this off.... i have nothing to say. Engine that could be used for all of the scenarios Oleg mentioned... speechless, really.

Oh, but i do know of one FS with far better AI that from what IL2 has :P

SlipBall 03-04-2009 10:16 AM

This is the best interview that I have read to date, very little dodgeing and weaving. Every answer full of information for the future of SOW. The 60% content vs. time statement is reassuring to me. I think SOW will be bigger that FS, and in much much less time.

KG26_Alpha 03-04-2009 11:36 AM

Quote:

Originally Posted by |ZUTI| (Post 68739)
If they manage to pull this off.... i have nothing to say. Engine that could be used for all of the scenarios Oleg mentioned... speechless, really.

Oh, but i do know of one FS with far better AI that from what IL2 has :P

Quote:

A: Oh really? Have you seen better AI in any other sim? Generally, it was offline gameplay that drove most of our sales, and not the online modes.
I doubt it was meant in the present day context , rather at the time it was the best AI.

:rolleyes:


Thanks for the detailed translation Luthier

_ITAF_UgoRipley 03-04-2009 11:44 AM

Very interesting read !! Thumbs up !!
Oleg you're THE man !!!

JoeA 03-04-2009 11:59 AM

Suddenly I feel optimistic again. Thanks Luthier! Thanks Oleg!

vanderstok 03-04-2009 12:34 PM

Nice article. I find this quote interesting:

"All the (veteran) pilots do agree on one other thing, that a table-mounted joystick feels very different from a floor-mounted control stick."

That's exactly why I started building a simpit. I don't really want to build a huge cockpit in my room, but it was the only way to implement a proper floor-mounted stick.

And this:
"The same will be the case with BoB. We won’t balance anything to keep the sides equal online. Anyway, it’s not the plane, it’s the pilot. You win by working together in a group, using superior tactics, and knowing your plane’s capabilities."

Very well said!

TUCKIE_JG52 03-04-2009 12:41 PM

Quote:

Originally Posted by luthier (Post 68702)
One Russian plane will even ship with BoB, the Su-26. We’ve built it following many requests from pilots around the world. Many in the West are also asking for the Yak-52. You can see how different BoB will be from Il-2 in this respect.

I'm simply HAPPY to read that :)

Lots of thanks for not forgotting this!

nearmiss 03-04-2009 02:17 PM

Greetings Salutations Salute !
 
Quote:

Originally Posted by vanderstok (Post 68761)
Nice article. I find this quote interesting:

"All the (veteran) pilots do agree on one other thing, that a table-mounted joystick feels very different from a floor-mounted control stick."

That's exactly why I started building a simpit. I don't really want to build a huge cockpit in my room, but it was the only way to implement a proper floor-mounted stick.

And this:
"The same will be the case with BoB. We won’t balance anything to keep the sides equal online. Anyway, it’s not the plane, it’s the pilot. You win by working together in a group, using superior tactics, and knowing your plane’s capabilities."

Very well said!

Don' know how you can stand all the remarks people make. I put my JS, Pedals, Throttle, Headset and tracker in the cabinet when I'm not using them.

It is common practice for my wife to show friends around the house, and my office is not off-limits in her little escapades.

My wife chortles 'giggles noisily" when she trys to explain to other persons of her ilk (non-simmers)that I fly the computer with that stuff. You'd be surprised at the response of people. They do strange things like...roll their eyes, turn-a-way shaking their head. They also make that noise where they press their tongue on the back of their upper front teeth and suck their tongue and make a little tsk tsk sound.

I just put my stuff (the good stuff) in a cabinet, until I'm ready to do some damage to my little neighbors (the AI or online enemy).

Hope everyone has a great day. It was excellent getting a good update from Oleg... Ahhhh! nowfor another cup o' coffee.

Thunderbolt56 03-04-2009 02:17 PM

Well, the point regarding development time and the sim being 60% complete is a good point. Getting to the 60% completion stage took much longer because of the things they had to develop first. He says things should move along much more quickly now and that they've been doing some parallel development along the way.

He didn't give a date, but I get the feeling things will heat up dramatically this summer. ;)


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