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There's a reason I don't fight weak/very weak mobs as I play through, just in case I later find one of the victory items.
Last game my warrior (yes warrior folks) found the skull at the undead castle yup the one in the cemetery :grin: I had it finished before I went to Freedorn Islands :cool: This of course was the same warrior who's best chest armour was an archmage robe (post demonis) but I'm a warrior wahhh!!! |
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There are lot of other modifiers for increasing Attack - my Royal Snakes had double Attack due to Fenora, I had ... well forgot the name, but that skill that gives me +4 A each time I kill a stack. Against Dragons/Demons, there is Dragon/Demon Slayer - plus various Paladin skills and items that give you bonus Attack stat. That said, I found that even enemies with much higher defense then my attack can be defeated without losses easily, with the combination of Rage spirits, buff/debuff spells and the right tactics. The spell that decreases enemy defense by 60% was essential in beating tough creatures like Cyclopes/Dragons. Rage on the other hand, is accumulating very slowly for a Paladin to use - with the Pain Skull it was easy to get 20 or more rage in the first round to use for a Glot Armor or Soul Drain. |
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