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-   -   MOD enhanced SPIRIT for hard and impossible mode!! (http://forum.fulqrumpublishing.com/showthread.php?t=5696)

Keneth 12-18-2008 12:39 PM

I'm with Lestas on this one, if you enhance your stuff so you can play harder difficulties easier then there's no point in playing harder difficulties because they're not. Here's a thought, reverse the names of difficulty stages, that way you can play "impossible" and don't have to make any changes to the game. :P

saikathos 12-18-2008 01:09 PM

Quote:

Originally Posted by Keneth (Post 62403)
I'm with Lestas on this one, if you enhance your stuff so you can play harder difficulties easier then there's no point in playing harder difficulties because they're not. Here's a thought, reverse the names of difficulty stages, that way you can play "impossible" and don't have to make any changes to the game. :P

nope there is a slight difference..
>>you play hard for the first part..
>>you think when and who to fight to conserve money and soldiers
>>the items and scrolls are random generated so, you can't expect to
play the game again having the same start-up magic scrolls that
makes it harder to play the game.
>>set a goal, to levlup the desired spirit to aide in a battle like
final fantasy the Guardian Force or so called..

well i can't argue on it. im not really a good strategy forecaster, i tend to imbalance the game using powerful Spirits.

Kings Bounty Hunter 10-08-2009 12:45 AM

It appears I am the only one who gets a Lina charges bug with this mod. Using Atari patched to 1.6.5 was scratching my head wondering why Lina doesnt appear when summoned and thought ah..must be the mod.


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