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I'm with Lestas on this one, if you enhance your stuff so you can play harder difficulties easier then there's no point in playing harder difficulties because they're not. Here's a thought, reverse the names of difficulty stages, that way you can play "impossible" and don't have to make any changes to the game. :P
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>>you play hard for the first part.. >>you think when and who to fight to conserve money and soldiers >>the items and scrolls are random generated so, you can't expect to play the game again having the same start-up magic scrolls that makes it harder to play the game. >>set a goal, to levlup the desired spirit to aide in a battle like final fantasy the Guardian Force or so called.. well i can't argue on it. im not really a good strategy forecaster, i tend to imbalance the game using powerful Spirits. |
It appears I am the only one who gets a Lina charges bug with this mod. Using Atari patched to 1.6.5 was scratching my head wondering why Lina doesnt appear when summoned and thought ah..must be the mod.
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