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-   King's Bounty: Armored Princess (http://forum.fulqrumpublishing.com/forumdisplay.php?f=146)
-   -   Expansion details (http://forum.fulqrumpublishing.com/showthread.php?t=5200)

Roman 11-01-2008 06:00 AM

I am looking forward to the expansion, though it sounds like the aesthetic customizability of the hero seems to have been reduced. In King's Bounty: The Legend we can chose from 3 heroes and I can name myself how I want to - in the expansion, there will, apparently, be only one hero choice (though three classes - but one hero means one possible look) and there is seemingly a pre-set name.

Of course, the gameplay is ultimately much more important and I am sure the expansion will deliver there! :)

Brynjolfr 11-02-2008 02:31 PM

Won't our current characters have access to the new contents of this expansion (new level-cap, storyline, etc.)? That's extremely dissapointing! :(
An expansion pack is supposed to be an enhancement to a game.... not a complete stand-alone!

feanor 11-02-2008 05:18 PM

- new storyline, new gameworld
- new woman hero: princess Ameli with more 50 levels
- hero can flying on the pegassus at the global map

* 3 clasess: warrior, paladin, mage with only one portrait
* medail for excellent playing with bonuses
* new rage spirit - domesticous dragon with 9 unique attacks
* new race - lizards
* promptly traveling on the sea
* you can hire the squire
* contract system for chase trophies
* improved RPG system with more abilities, tree system 13-13-14
* new Traveling magic for the global map and some new spells
* 5 new unique bosses: Borer, Gremlion, Archidemon Baal etc.

Added infos from devs at russian forum:
* best optimalization for minor system requirements
* playing time more 10 hours
* quickly hero leveling
* more complicated battles
* demo - maybe
* you can't attack from the air
* abilities have 8-12 levels (in old KB only 3)
* spells have again 3 levels
* release date is maybe april 2009 (russian version)
* not multiplayer :(
* more colors for Drago spirit (yellow, black, blue...)
* flying is for quickly traveling too

Zhuangzi 11-02-2008 11:49 PM

Quote:

Originally Posted by feanor (Post 57448)
- new storyline, new gameworld
- new woman hero: princess Ameli with more 50 levels
- hero can flying on the pegassus at the global map

* 3 clasess: warrior, paladin, mage with only one portrait
* medail for excellent playing with bonuses
* new rage spirit - domesticous dragon with 9 unique attacks
* new race - lizards
* promptly traveling on the sea
* you can hire the squire
* contract system for chase trophies
* improved RPG system with more abilities, tree system 13-13-14
* new Traveling magic for the global map and some new spells
* 5 new unique bosses: Borer, Gremlion, Archidemon Baal etc.

Added infos from devs at russian forum:
* best optimalization for minor system requirements
* playing time more 10 hours
* quickly hero leveling
* more complicated battles
* demo - maybe
* you can't attack from the air
* abilities have 8-12 levels (in old KB only 3)
* spells have again 3 levels
* release date is maybe april 2009 (russian version)
* not multiplayer :(
* more colors for Drago spirit (yellow, black, blue...)
* flying is for quickly traveling too


I'm glad they are keeping the Warrior/Paladin/Mage system. I was concerned that the game would be much less replayable without it, so I am happy about that.

10 hours playing time? As opposed to 60-70 for the original game? Or do you mean 10 MORE hours than in the original compaign? :confused:

No multiplayer sucks, but I can live with it.

Amamake 11-03-2008 12:08 AM

Quote:

Originally Posted by Zhuangzi (Post 57465)
I'm glad they are keeping the Warrior/Paladin/Mage system. I was concerned that the game would be much less replayable without it, so I am happy about that.

10 hours playing time? As opposed to 60-70 for the original game? Or do you mean 10 MORE hours than in the original compaign? :confused:

No multiplayer sucks, but I can live with it.

The developer was unclear on the total number of gameplay hours, but I seriously doubt that it will be shorter than the original.

Now they are talking about a "big online project" they're gonna do after this game is finished.

Zhuangzi 11-03-2008 04:54 AM

Amamake, if they are talking about 50 levels, even with faster level progression, then the game would have to be at least as long as the original. So maybe Feanor means '10 more hours gameplay than original KB:TL.' For me a game takes about 60-70 hours, so we are taking a seriously long game. :-P

If Katauri need someone to proofread/check their dialogue for the English translation next time, I'd be happy to do it. I am a high school English teacher in Australia, so this would be very easy for me. The published game is full of small mistakes that a native English speaker would be able to pick up without a problem. Obviously, I can't translate from Russian but I could easily proofread the dialogue. I love this game so I'd happily do this for free. Just a thought. :)

Kolorabi 11-03-2008 12:21 PM

This all sounds very, very good. Thanks for the info, you made my day!

Zhuangzi 11-12-2008 02:28 AM

This is new on the 1C website:

http://www.1cpublishing.eu/game/king...ncess/overview

Click on the different tabs, including screenshots, for a bit more info. :-P

Ryder 11-13-2008 05:40 AM

Uninspired with some of the changes.

Gatts 11-17-2008 04:11 PM

I just hope that they will polish the warrior/palladin/mage skill set - I was very dissapointed by the skill selection and found at lest one quarter of the skills not very good chosen.

Would love to have less skills hard-set and having intead large variety of skills that would be optional (like in heroes of mm) - for instance I would not choose the warrior skill that reduces leadership for horsemen/ swordsmen, when I want to hire undead army only :) ... Or I would not want the mage skill that improves ORDER Magic (ressurections, armor of gods) - when these are not working on undead - which I have in my army...

If this was designed to make player attached towards good units/spells - it didn't work, still it took a lot of fun from the game (I had many unspent runes when I was level 30 with vampire army) - but still I would love some level-up fun...


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