Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   why do cities seem so small? (http://forum.fulqrumpublishing.com/showthread.php?t=40332)

Treetop64 07-09-2013 04:31 AM

Quote:

Originally Posted by SaQSoN (Post 506401)
All maps are 1:1 scale.

This is incorrect.

Take the L'viv map, for instance. Indeed, the grid overlay is 1:1 scale (10km square equals 10km, etc.), but underneath the grid the actual map itself is about 85% scale. This results in the cities and towns on the map being 15% smaller and closer together than they would be if they were 100% scale.

For example, in the game's map, when measured at the same latitude the centers of L'viv and Krosno are about 140km apart, whereas when measured from the same points on a real chart they are about 163km apart.

Other maps in the game similarly are at reduced scales, and some are quite obviously way below scale, the Libya-Crete map being a example of this, with a much-reduced and out-of-place Sicily being added as well.

EJGr.Ost_Caspar 07-09-2013 08:24 AM

The 'micro machines' look comes from missing details and too simple lighting - thats all. If you fly over the villages of the Slovakia map, you will see, that it can look quite realistic.

KG26_Alpha 07-09-2013 07:02 PM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 506507)
The 'micro machines' look comes from missing details and too simple lighting - thats all. If you fly over the villages of the Slovakia map, you will see, that it can look quite realistic.

And have a huge frame rate drop.

:)

Treetop64 07-09-2013 09:53 PM

Quote:

Originally Posted by KG26_Alpha (Post 506534)
And have a huge frame rate drop.

:)

It's the most beautiful map in the game, though. Gorgeous.


All times are GMT. The time now is 08:55 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.