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-   -   Thinking about... [regarding in-game object viewer] (http://forum.fulqrumpublishing.com/showthread.php?t=39150)

Asheshouse 04-04-2013 12:56 PM

I ticked "I would provide info on planes" but what I really meant is I would provide info on ships --- no option for that :)

In my modded installation I have enabled the in-game viewer for any new ships, some with text, many just with a view of the model.

It would be nice to have the text in a popup window and be able to keep the model view on screen. At present you can only have one or the other.

Basic text with standard spec for each model, all in an agreed format would be easy and fairly quick to do. The game uses Uni-Code text for the text windows with a small number of text formatting options.

Expanded text for selected models could include service history.
There maybe issues of copyright if this text is cut and pasted from reference books without re-drafting.

Similar things could be done for Tanks and Vehicles & Artillery categories.
The latter should maybe be split into separate categories.

Just a basic spec and period of use, to an agreed format initially, with more detailed info to be added only to specific models dependant on enthusiasm.

Ashe

EJGr.Ost_Caspar 04-04-2013 07:05 PM

There have been a few good ideas around the viewer, which can be taken into account later, but for now, I think the task to complete the viewer the way, as it is now and has always been, is already large enough. Pls understand - if this should really going to happen, I just don't want to get into problems with other stuff.

@Asheshouse: I guess, you are talking about mod ship (I bet most are your own)? Also here I would rather only take care for the content of the stock game. But the modding scene maybe can benefit from such a project too.
Do you know, if there are stock ships missing in the viewer? If so, they can't be many.

I have also contact made with a russian guy, who started filling the missing planes, but in russian language so far. We are currently discussing, who to go on, also to prevent double work. I guess, it can slowly go to start soon.

I think, I will not going too hasty with this topic either. ;)

Asheshouse 04-04-2013 07:56 PM

List of ships in v4.11 with class name and menu name
x indicates that they appear in the viewer.
Code:

[Ships]


x    G5                              Soviet Torpedo Boat G-5
    MO4                              Soviet Hunter MO-4
x    BBK_1942                        Soviet Armored Boat BBK-1 /1942
x    BBK1124_1943                    Soviet Armored Boat BBK-1 /1943
x    Destroyer_USSR_Type7            Soviet Destroyer Type 7
    Destroyer_USSR_Type7_44          Soviet Destroyer Type 7 /1944
x    Tral                            Soviet Tral Class Minesweeper
x    MAS501                          Italian Torpedo Boat MAS 501
x    S80                              German Torpedo Boat S-80
x    MFP                              German Marine Fahr Prahm Type I
x    MFP2                            German Marine Fahr Prahm Type II
x    Murgesku                        Romanian Mine-Layer "Admiral Murgesku"
    MBoat                            German Minesweeper Type 1935

x    Niobe                            German AAA Cruiser "Niobe"
    NiobeWithBeacon                  German AAA Cruiser "Niobe" (w/ beacon)
    Illmarinen                      Finnish Coastal Defense Ship "Illmarinen"
x    Vainamoinen                      Finnish Coastal Defense Ship "Vainamoinen"
x    Aurora                          Soviet Protected Cruiser "Aurora"
x    Marat                            Soviet Battleship "Marat"
x    Kirov                            Soviet Light Cruiser "Kirov"
    Tirpitz                          German Battleship "Tirpitz"
x    Tashkent                        Soviet Flotilla-Leader "Tashkent"
x    Tramp                            Dry Cargo Ship
    Tanker                          Liquid Cargo Ship

x    Submarine                        German Submarine Type IIB surfaced
    SubmarineP                      German Submarine Type IIB submerged
    SubTypeVIIC_Srf                  German Submarine Type VIIC surfaced
    SubTypeVIIC_SrfWithBeacon        German Submarine Type VIIC surfaced w/ beacon
    SubTypeVIIC_Sub                  German Submarine Type VIIC submerged
x    Shuka                            Soviet Submarine 'Tshuka' surfaced
    ShukaP                          Soviet Submarine 'Tshuka' submerged
   
x    USSLexingtonCV2                  USS Lexington CV2
x    USSSaratogaCV3                  USS Saratoga CV3
    USSCVGeneric                    USS Carrier Generic
    USSBBGeneric                    USS Battleship Generic
x    USSIndianapolisCA35              USS Indianapolis CA35
    USSGreenlingSS213_Srf            USS Greenling SS213 surfaced
    USSGreenlingSS213_Sub            USS Greenling SS213 submerged
x    USSGatoSS212_Srf                USS Gato SS212 surfaced
    USSGatoSS212_Sub                USS Gato SS212 submerged
x    USSWardDD139                    USS Ward DD139
x    USSDentDD116                    USS Dent DD116
x    USSFletcherDD445                USS Fletcher DD445
x    USSOBannonDD450                  USS O'Bannon DD450
x    USSKiddDD661                    USS Kidd DD661
    USSCasablancaCVE55              USS Casablanca CVE55
    USSKitkunBayCVE71                USS Kitkun Bay CVE71
    USSShamrockBayCVE84              USS Shamrock Bay CVE84
x    USSEssexCV9                      USS Essex CV9
x    USSIntrepidCV11                  USS Intrepid CV11
    LVT_2WAT                        US LVT-2 Landing Craft
    DUKW_WAT                        US DUKW Amphibious Vehicle
    LCVP                            US LCVP Landing Craft

x    HMSIllustriousCV                HMS Illustrious CV
x    HMSPoWBB                        HMS Prince of Wales BB
x    HMSKingGeorgeVBB                HMS King George V BB
x    HMSDukeOfYorkBB                  HMS Duke of York BB
   
x    IJNAkagiCV                      IJN Akagi CV
    IJNShokakuCV                    IJN Shokaku CV
    IJNZuikakuCV                    IJN Zuikaku CV
    IJNCVGeneric                    IJN Carrier Generic
    IJNBBGeneric                    IJN Battleship Generic
x    IJNAkizukiDD42                  IJN Akizuki DD
x    IJNAmatsukazeDD41                IJN Amatsukaze DD /1941
x    IJNArashiDD41                    IJN Arashi DD /1941
x    IJNKageroDD41                    IJN Kagero DD /1941
x    IJNNowakiDD41                    IJN Nowaki DD /1941
x    IJNYukikazeDD41                  IJN Yukikaze DD /1941
x    IJNAmatsukazeDD43                IJN Amatsukaze DD /1943
    IJNAmatsukazeDD43WithBeacon      IJN Amatsukaze DD /1943 w/ beacon
x    IJNNowakiDD43                    IJN Nowaki DD /1943
x    IJNYukikazeDD43                  IJN Yukikaze DD /1943
x    IJNAmatsukazeDD45                IJN Amatsukaze DD /1945
x    IJNYukikazeDD45                  IJN Yukikaze DD /1945
    IJNFishJunk                      IJN Fishing Boat
    IJNFishJunkA                    IJN Fishing Boat armed
    DaihatsuLC                      JP Daihatsu Landing Craft

Some not worth including like Generic ships and submerged subs, but others should be included IMO.

The Soviet, German, Finnish, Rumanian, Italian types could be better grouped by countries with ships sorted in the order major vessels first. I will create a modified ship.ini with these changes. Approx 18 ships to add.

SaQSoN 04-06-2013 02:54 PM

Quote:

Originally Posted by Asheshouse (Post 500850)
Some not worth including like Generic ships and submerged subs, but others should be included IMO.

Sister ships also may be represented as single entry, with all in-game sister-ships simply listed in the text.

sniperton 04-06-2013 06:26 PM

Quote:

Originally Posted by majorfailure (Post 500798)
Nice to have would be some info how to use planes ingame - current viewer is lacking that. And an armament section would be highly useful. There are some weapons out there that could use a "how to" guide - the info is in the manual, or in some vid, but it would be nice to have all that in one place.

+++ Historic info is important, but ingame info is much more so, for me at least. Engine management, ammo type and count, and the like I have in mind. A bit like in an aircraft manual: "supercharcher set to stage 2 at xxx meters", etc. I'd like to have the info in HardBall's Viewer and Il_2_Functions_4.07.xls merged together, extended, upgraded and incorporated. But I think it would require a different type of object viewer, for sure.
Anyway, most of the data I'm interested in are already programmed into the game -- the only problem is that I can't access them in a convenient way.
As to the willingness to contribute, translations into Hungarian (from English or German) would be pretty useless, ehh? :rolleyes:


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