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Well this would explain the different answers i got when i asked about this.
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its an easy test too, jsut set vertical convergence to 800 meters, and horizontal to a 100, and see.
this as been reported even before there was the bugtracker. Tough the Devs don't care to fix it. |
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To fix the issue they just switched text labels in recent patches, but they did not move the boxes. Thus if you had correct settings you do not have to change them.
In current RU version upper line is Horisontal (e.g. set @ 183 in my case) and lower line is vertical (set @ 600 in my case). It may be the case that they did not switch text labels in all local versions as localization could be done externally. To be sure just open the user.ini in the Docs/1C folder. The first figure is horisontal one, the 2nd is vertical. It is quicker to copy paste in this file than to use GUI changing 100 guns convergence anyway. Code:
[Aircraft.SpitfireMkIa] |
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Russian version has convergence settings as: Hor = гориз Vert = верт |
Guns 1 - 4 yellow tracers - conv 1000 - 133
Guns 5 - 8 red tracers - conv 133 - 1000 http://i47.tinypic.com/20pdow8.jpg Edit - inside view http://i45.tinypic.com/1088bxc.jpg Sokol1 |
something seems to be wrong with that picture. I'm not seeing the 1000-133 vertical convergence ballistic trajectory difference.. maybe it's because of the screenshots angles?
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Nice example Sokol1 !
@adonys you don't see how the yellow tracers (h 1000 v 130) going much more parallel with plane than red? And how red tracers go much higher on the second ss (h 130 v 1000)? |
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