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I think the only way kickstart funding would work in this case, is if they used the money to hire more experienced programmers to work on the code. Just throwing money at the current team wouldn't solve anything IMO.
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kickstarter for the sequel?
We did, it was called COD. |
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None. Is that somehow relevant to the fact that this team has been struggling with the code for the last 14 months? No...it isn't. Any other pointless questions? |
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Wow 16 months has it really been that long. :cool:
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The downside being you will end up spending about $200 for a game.. (assuming you buy most of the options).. The upside being requring users to spend more than $50 on a game has a a kid-o flitering effect.. In that alot of kids will not be able to convice their parents to pay for a $200 game.. The assumption in both cases that the 'options' are only enabled via the 777 servers which in turn makes it much harder for people to pirate the game and options. |
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