AbortedMan |
06-26-2012 05:56 PM |
I completely understand everyone's frustration and feel just as frustrated and impatient...that being said, you have to realize there is a ton of stuff that goes on when developing software.
I just got a job working with Microsoft IT and the ridiculous effort and time it takes just to get a simple network device polling web based application deployed and up on its feet is staggering to say the least. The process of conceptualizing code, writing, collaborating, testing, deploying, testing, fixing, testing, troubleshooting and testing some more is painfully tedious and slow...and that's just for a seemingly relatively simple network querying service attached to IIS in a pretty website...imagine an entire simulator with textures, shading, physics, flight/damage model, netcode, AI, controls, and you have to keep it all from taxing a PC so much that the fps stays acceptable. It's definitely hard work and I know a ton of players don't realize that. Patches aren't something any company can bang out like fast food.
I'm not saying this situation we're in is awesome, 1C could have made a couple different steps to lessen the current issues, but that's neither here nor there now. All we can do is wait the appropriate and reasonable amount of time that it takes for these things to happen. And no, a year after release is not enough to make a game that was rushed by a publisher, or anyone, sparkly perfect.
Either way, when the patch finally does come out, a lot of the same people that were blindly and uneducatedly whining for the patch will immediately whine for another one because it's not good enough, or it might break somethin else, which it probably will.
Heh, I dunno why I bother writing this, most won't get anything from it. I guess only because I'm taking a dump at work and get wifi in the bathroom. Time to wipe!
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