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-   -   Is CoD going to be patched to a 'final state' ? (http://forum.fulqrumpublishing.com/showthread.php?t=32724)

Redroach 06-20-2012 03:40 PM

Quote:

Originally Posted by 6S.Tamat (Post 436237)
actually the fps killer is not the distance, is the amount of polygons rendered. a space simulation can be very fast, also if the galaxy is far far away.

Ah, that was A long time ago...
*scnr*

jf1981 06-20-2012 03:44 PM

Quote:

Originally Posted by Redroach (Post 436207)
There's no, absolutely no way this is going to happen on a properly configured game.

If you've got a weak pc and have all-out settings, that's where I would start to look. And no, crysis 2 is not a modern flight simulation benchmark.

I already tried many things among which updating the USB driers, I'm indeed sure the issue does'nt lie in the game.
But there are aother persons having this same problem.
I'm using Saitek X52 under Windows 7 64 bits, but all other games does'nt seem to be affected by hat problem.

I haved tricked the configuration, that's just a proper installation so I can't find the problem root caused, any help would apprecciated if one has some ideas, I looked for such type of issues on the web but found nothing which solved it.

Appart from that, some posts say the truth, but other great flight sim make it clear all of it can run on a modern hardware, I would really assume, without such drop in fps.

I hope born again the time we flew in squadrons and didteam work, that's the real way this game can be played.

6S.Tamat 06-20-2012 04:58 PM

Quote:

Originally Posted by Redroach (Post 436241)
Ah, that was A long time ago...
*scnr*

;D ahhhh good times!

Robert 06-20-2012 05:58 PM

Quote:

Originally Posted by jf1981 (Post 436242)
I already tried many things among which updating the USB driers, I'm indeed sure the issue does'nt lie in the game.
But there are aother persons having this same problem.
I'm using Saitek X52 under Windows 7 64 bits, but all other games does'nt seem to be affected by hat problem.

I haved tricked the configuration, that's just a proper installation so I can't find the problem root caused, any help would apprecciated if one has some ideas, I looked for such type of issues on the web but found nothing which solved it.

Appart from that, some posts say the truth, but other great flight sim make it clear all of it can run on a modern hardware, I would really assume, without such drop in fps.

I hope born again the time we flew in squadrons and didteam work, that's the real way this game can be played.

Try deleting the USB drivers and upon restarting the computer manually install legacy drivers? I've not had issues with game controllers, but I did have issues with memory card readers that worked through USB. Had to reinstall legacy drivers to get the memory card reader to be recognises. Long shot, but what the hey.

Force10 06-20-2012 06:01 PM

At this point, COD has just made us all alpha testers for the BOM engine. All this attempted patching is just for the next project since it will be using the same engine. Better simulating the Battle of Britain will be up to the modders if a SDK ever comes out.

Tone71 06-20-2012 09:38 PM

Quote:

Originally Posted by Force10 (Post 436257)
At this point, COD has just made us all alpha testers for the BOM engine. All this attempted patching is just for the next project since it will be using the same engine. Better simulating the Battle of Britain will be up to the modders if a SDK ever comes out.

I agree. It was a kick in the teeth when I heard they were working on BOM, considering the state CloD is in AND we're going to have to shell out again to play what CloD should have been in the first place.
As much as I loved IL-2, I won't be falling into the IL2, Forgotten Battles, Ace expansion, Pacific fighters, IL-2 1946... trap again.

skarden 06-20-2012 09:57 PM

How many times does the division of labor for a software development company have to be explained before it sinks into peoples heads, it has been explained at least a dozen bloody times and people still pull the "oh I can't believe that their working on BOM when COD is........blah blah blah"

Force10 06-20-2012 10:55 PM

Quote:

Originally Posted by skarden (Post 436274)
How many times does the division of labor for a software development company have to be explained before it sinks into peoples heads, it has been explained at least a dozen bloody times and people still pull the "oh I can't believe that their working on BOM when COD is........blah blah blah"

Yeah...we get the division of labor thing. 3d modelers being different than people that work on code. I would say that BOM is the reason we won't see any more planes for COD or any type of real campaign system, because these people have been working on BOM for quite awhile now, while COD has not been fleshed out into a real BOB sim. Oh....almost forgot....blah blah blah.

5./JG27.Farber 06-20-2012 11:00 PM

Either you are a Pioneer of a brave new world or you are the waste left behind! Get busy flying or get busy dying! :-P:-P;):-P:-P

Skoshi Tiger 06-20-2012 11:17 PM

Quote:

Originally Posted by philip.ed (Post 436213)
Skoshi, you're saying you want it to remain as boring as it is for offliners, so you can maybe come back one day and find something you might have missed?

No Philip! Those are your words.

I would like a continual improvement of the series so as new content and features are introduced they become available in the previous titles. Just like in the original IL2 series.

Earlier theatres in IL2 never became stale because as the series expanded the improvements effected the entire series.

The 'final state' that this topic is titled means that it will not change or improve thereafter. That will be the death knell of the title.

Do you want COD to enter a 'final state'?

Cheers!


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