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-   -   new flight models-realistic? (http://forum.fulqrumpublishing.com/showthread.php?t=31879)

ChocsAway 05-08-2012 11:56 AM

'its harder to aim now' :)

You're not kidding... I can't hit a bloody thing anymore! :mad::grin:

Sternjaeger II 05-08-2012 11:56 AM

Quote:

Originally Posted by JG52Krupi (Post 421836)
Interestingly I read the opposite for the 109 in that it required a lot of force (obviously at high speed) to fully move the ailerons! Is this true?

well yes, you have a big lever for a reason, because at high speed it is necessary to apply a lot of force on high-performance-no-servo planes. I was referring to normal flying, because I've seen a lot of people yanking their joysticks left and right like desperate, when all it needs is a light touch.

JG52Krupi 05-08-2012 12:01 PM

Suppose that's one of the many limits of being a desktop flier ;)

You could make a joystick that got heavier relative to in game speed and alt but it would be quite hard :(

pupo162 05-08-2012 12:16 PM

Quote:

Originally Posted by JG52Krupi (Post 421846)
Suppose that's one of the many limits of being a desktop flier ;)

You could make a joystick that got heavier relative to in game speed and alt but it would be quite hard :(

well it was to my great surprise i found out COD + g940 does that.

its priceless.

it goes from deadstick on ground to you really ahve to make a hell of a force at 600 km/h.

Ailantd 05-08-2012 12:37 PM

Quote:

Originally Posted by Sternjaeger II (Post 421824)
I think it's a matter of how you set up your joystick sensitivity.

in RL piloting you tend to hold the stick with just two fingers really and be really docile on controls in general. The sensitivity and effectiveness of controls is peculiar to each plane, but I think the main mistake many do when using sims is forgetting that the input necessary to control your aircraft are minimal in most occasions.

I have piloted only twice, and thats my observation. The stick is handle with two relaxed finguers and very sensitive. Problem is joysticks are not so good with that small inputs.

DB605 05-08-2012 12:51 PM

Quote:

Originally Posted by pupo162 (Post 421855)
well it was to my great surprise i found out COD + g940 does that.

its priceless.

it goes from deadstick on ground to you really ahve to make a hell of a force at 600 km/h.

Same goes to MS sidewinder ffb2. I would not fly anymore without ffb.

Seyou 05-08-2012 12:58 PM

Quote:

Originally Posted by pupo162 (Post 421855)
well it was to my great surprise i found out COD + g940 does that.

its priceless.

it goes from deadstick on ground to you really ahve to make a hell of a force at 600 km/h.

+1 agree,G940 doing great;)

JG52Krupi 05-08-2012 01:06 PM

That's very interesting, but I think I will stick with my modded centre stick warthog, it kicks ass :D

jcenzano 05-08-2012 01:29 PM

Quote:

Originally Posted by Sternjaeger II (Post 421824)
in RL piloting you tend to hold the stick with just two fingers really and be really docile on controls in general. The sensitivity and effectiveness of controls is peculiar to each plane, but I think the main mistake many do when using sims is forgetting that the input necessary to control your aircraft are minimal in most occasions.

AGREED, but only regarding straight and level, nav turns and so on. High maneuverability flight and, of course combat (DF) flight, require much bigger inputs and therefore greater forces applied to the controls.

i dont have much experience with prop A/C. I have mainly flown A/C with hydraulic assisted or FBW controls, but I beleive forces needed in WWII A/C (specially at high speed) were even bigger that the ones required on modern jets.

adonys 05-08-2012 01:54 PM

Quote:

Originally Posted by JG52Krupi (Post 421888)
That's very interesting, but I think I will stick with my modded centre stick warthog, it kicks ass :D

what's this mod about, mate?


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