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-   -   HDR and bloom effect for IL2 in DirectX (http://forum.fulqrumpublishing.com/showthread.php?t=3121)

Feuerfalke 04-19-2008 08:42 AM

Quote:

Originally Posted by jermin (Post 40201)
It was not developed for lockon. It was actually developed for DX8 game GTA Vice City and can be used for many other DX8 games like Lockon and IL2 in DX8 mode. About the best config settings you can refer to this post: http://forums.eagle.ru/showthread.php?t=29752.

It looks pretty nice for IL2 and there are a lot of options to test and set them to your own preference. I slightly reduced the effect from the standard-bloom and it really looks quite nice and works very stable.

Avala 04-19-2008 11:31 AM

It is not AAA B24, it looks like that with this plug-in. It is stable, unfortunately only excellent mode, because of DirectX, this actually works only on sky and as I can see a shadows a little, but in cooperation with perfect terrain in OpenGL it could be like wonder.

Here is my settings if someone wants to try, I have also toned down bloom a little and increase contrast. I have also tried to make reflections works (it is said in the readme that it works for GTA) but no use of that in IL2.

http://files.filefront.com/enbseries.../fileinfo.html

Feuerfalke 04-19-2008 11:50 AM

Quote:

Originally Posted by Avala (Post 40215)
It is not AAA B24, it looks like that with this plug-in. It is stable, unfortunately only excellent mode, because of DirectX, this actually works only on sky and as I can see a shadows a little, but in cooperation with perfect terrain in OpenGL it could be like wonder.

Here is my settings if someone wants to try, I have also toned down bloom a little and increase contrast. I have also tried to make reflections works (it is said in the readme that it works for GTA) but no use of that in IL2.

http://files.filefront.com/enbseries.../fileinfo.html


According to the readme the brightness-setting is very important for the glow. I also switched on the motion-blur and other settings and it really looks quite nice. The textures also look even nicer(smoother, more balanced) than they already do with DirectX.

Avala 04-19-2008 11:35 PM

I can’t enable motion blur, but I assume it is driver dependent (well, that is said in the readme) Here is some more screenshots with my settings. Imagine water=3 or 4 on that pictures.

Click on the links:

http://i245.photobucket.com/albums/g...alaNo1/n12.jpg
http://i245.photobucket.com/albums/g...alaNo1/n11.jpg
http://i245.photobucket.com/albums/g...alaNo1/n10.jpg
http://i245.photobucket.com/albums/gg75/AvalaNo1/n9.jpg
http://i245.photobucket.com/albums/gg75/AvalaNo1/n8.jpg
http://i245.photobucket.com/albums/gg75/AvalaNo1/n7.jpg
http://i245.photobucket.com/albums/gg75/AvalaNo1/n5.jpg
http://i245.photobucket.com/albums/gg75/AvalaNo1/n4.jpg
http://i245.photobucket.com/albums/gg75/AvalaNo1/n3.jpg
http://i245.photobucket.com/albums/gg75/AvalaNo1/n2.jpg
http://i245.photobucket.com/albums/gg75/AvalaNo1/n1.jpg
http://i245.photobucket.com/albums/g...alaNo1/n13.jpg
http://i245.photobucket.com/albums/g...alaNo1/n14.jpg
http://i245.photobucket.com/albums/g...alaNo1/n15.jpg
http://i245.photobucket.com/albums/g...alaNo1/n16.jpg
http://i245.photobucket.com/albums/g...alaNo1/n17.jpg



http://i245.photobucket.com/albums/g...alaNo1/n12.jpg
http://i245.photobucket.com/albums/g...alaNo1/n15.jpg
http://i245.photobucket.com/albums/gg75/AvalaNo1/n6.jpg

Kira 04-19-2008 11:46 PM

It almost looks like a new game in that first pic

WeedEater 04-20-2008 07:47 AM

:cool: wow that looks amazing, but the link isn't working for me.
I'm ok with DirectX though, 'cause Perfect settings cause my water to turn white in the distance

zaelu 04-20-2008 11:35 AM

Avala found this site: http://prideout.net/bloom/index.php

Maybe it could help one of the programmers from Maddox Games (maybe the guy working from time to time on the new core.dlls files) to experiment with the idea. We offer to beta test :) .

Feathered_IV 04-20-2008 01:00 PM

Nice find Zaelu! :grin:

Eckhart 04-20-2008 04:41 PM

Want a complete new IL2? Get this HDR enhancer
 
Hi yall,

This stuff is for me the greatest news since 1946 came out.

It is just a new game and I can't get enough of flying around with this enhancer.

I had my doubts in the beginning and I didn't want to loose my finetuned OpenGL setting.

Now I can tell you that I don't want to go back.

I use the DirectX 9.0 version posted by Bramski:
http://forums.eagle.ru/showthread.php?t=29752&page=14

and it works great!

You have to tune down the bloom effect to 7 and to take advantage of my 8800 GT SLI setting I have all the nvidia effects activated ( if someone wants my settings I can post it, my rig is a quadcore with 8800GT SLI and Windows XP...no Vista crap).

You can't believe how great this works out (almost no FPS loss).:-)

One drawback however: no way to use this on the net. Those bad guys can just hide close to the horizon or in the clouds and you will notice them only once you hang in your chute. But on the other hand who cares!

Thanks for this eyecandy which makes it a whole new IL2 game and much more realistic (great immersion effect).

Try it out guys!

Cheers,

Eckhart:-P:-P:-P

KarlHeinz 04-20-2008 09:06 PM

@Eckhart
how have you done this?

There is a ‘d3d9.dll’ in this version. If I leave it in such a way, it is ignored of 1946.

If I rename the file in ‘d3d8’, I get the error message: ‘Direct3DCreate8’ was not found in the DLL ‘d3d8.dll’.

If I put down GL=d3d9.dll in ‘conf.ini’ under [GLPROVIDER], the game does not start any more.


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