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I have succeeded in getting the dedihost up :-P!
But now I have another problem: Within the host window I suceed in loading a coop mission that I have downloaded from UBI and tested in single mode before. The loading of the missions goes fine in the dedihost, but as I have connnected the client and would like to choose my plane, I'm requested to choose home base - just as if in dogfight mode :confused:.... I have placed the coop folder within the /net/coop folder, and it's also the path as I choose when loading the mission - i.e. mission LOAD /net/coop/d-day/d-day_02_escort.mis... Shouldn't the dedihost recognize coop mode automatically as I have placed the mission in the this folder? |
The Dedicated server can only host Dog Fight missions.
The reason for this is that at present the AI in a COOP can not be used in A DF map due to pilots joining the server at different times, the AI have start time points and need to have all clients start all at the same time in a COOP mission. You can convert the map you want by placing "Home Bases" where you want the Allied/Axis airfields and converting the AI vehicles & trains shipping etc to static targets remembering to remove the AI waypoints. You can edit the plane sets for the home bases according to the original mission . Have Fun |
Oopsie, how sad:(...!
Well, since I'd like the AI:s to turn up I'll have to use the ingame host instead... Thanks a lot for a quick and informative response! |
Wait for BoB SOW.
AI in DF ;) |
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