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Thanks for the replies.
I made new tests and these are the benchmark results. jabo262 Frames, Time (ms), Min, Max, Avg 6695, 91459, 23, 187, 73.202 n1k1 Frames, Time (ms), Min, Max, Avg 8701, 127376, 1, 128, 68.310 the black death Frames, Time (ms), Min, Max, Avg 6830, 144981, 1, 104, 47.110 I confirm that the freezing happens only with the external view and in scene change. I'm not an expert on graphics cards settings and in the Annex I shows the current setup. Do you have any suggestions? Thank's |
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This sim is the shizzle! :) |
I don't have results yet but I have experienced the same with external views since 4.11
Asus P5K Intel Core 2 Quad Q6600 @ 2.4 GHz 4 GB DDR 2 @ 400 Mhz Radeon HD 4850 512MB. |
Run track once, then switch FPS counter on and measure avg fps. FPS from first run won't be enough, because HDD performance might affect them. Second run will have most files cached, so fps from it will be more useful for rendering/calculation performance comparison.
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First test Frames, Time (ms), Min, Max, Avg 6724, 144767, 1, 92, 46,447 Repeat test Frames, Time (ms), Min, Max, Avg 6444, 144892, 1, 100, 44,475 As you see it's true that i gained a few frames (max), but remains a minimum of 1. Thank's |
I've also experienced constant micro-stutters in well populated servers. But I didn't have this issue when I was playing in 4.101 servers.
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I confirm that this occurs only
in the exxternal view in track file. I think it is caused by reading data on hd. There is a delay in refresh video In server online causes are different. |
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