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-   -   4.11 Beta Hotfix patch (http://forum.fulqrumpublishing.com/showthread.php?t=29088)

Kittle 01-14-2012 10:55 PM

Wow!!! You folks never fail to impress me! If you were game developers, people would be offering you their first born sons with service like this!!! Thank you so much for the prompt fix!!!

JG26_EZ 01-15-2012 01:20 AM

http://img.photobucket.com/albums/v3...Lifesaver1.gifExellent, thanks.

Treetop64 01-15-2012 01:54 AM

Can't even turn around before you put out a hotfix. Slow down! :mad:

:mrgreen:

_RAAF_Smouch 01-15-2012 03:54 AM

Does removing the CRT=1/2 mean we can no longer host with these settings?

Forgive my ignorance, but a post was made on our boards about this subject and it leads us to believe that anyone with a FM/DM modded aircraft would be able to join a game and be near on invincible.

We would like to know how true the statement is.

AndyJWest 01-15-2012 04:10 AM

Quote:

You will not be able to join online games with CRT = 1 and CRT = 2 if you have different versions of DT.dll.
As I read this, you can run with these settings - but everyone will have had to have installed the hotfix. Where's the problem?

IvanK 01-15-2012 04:59 AM

Quote:

Originally Posted by _RAAF_Smouch (Post 379990)
Does removing the CRT=1/2 mean we can no longer host with these settings?

Forgive my ignorance, but a post was made on our boards about this subject and it leads us to believe that anyone with a FM/DM modded aircraft would be able to join a game and be near on invincible.

We would like to know how true the statement is.

As long as the Server and the client have the HOTFIX DT.DLL you can run CRT=2 on the server. Clients with the HOTFIX will be able to fly, clients without the hotfix will get punted.

jerrykraut 01-15-2012 04:42 PM

4.11m with hotfic crashes again and again
 
Got two logs, one is sound, but not allways there, Java is uptadet right today.

Sound.log:
-- new session --
num channels 32
cannot open file for reading
Cannot open audio file samples/Speech/de/Actor6/20.wav

Actor 6 is allways involved in my crashes, if there is a sound log.

hs_err_pid852.log
Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6d4386f1
Function name=(N/A)
Library=G:\IL2Sturmovik1946\bin\hotspot\jvm.dll

NOTE: We are unable to locate the function name symbol for the error
just occurred. Please refer to release documentation for possible
reason and solutions.



Current Java thread:
at com.maddox.il2.ai.air.Pilot.doFighterDefense(Nativ e Method)
at com.maddox.il2.ai.air.Pilot.fighterDefence(Pilot.j ava:1103)
at com.maddox.il2.ai.air.Pilot.setManeuverByTask(Pilo t.java:551)
at com.maddox.il2.ai.air.Pilot.setTaskAndManeuver(Pil ot.java:409)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:185)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModel Main.java:1023)
at com.maddox.il2.engine.Interpolators.tick(Interpola tors.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor. java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOu t(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOu t.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1 191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.ja va:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java: 235)

Dynamic libraries:
0x00400000 - 0x00C07000 G:\IL2Sturmovik1946\il2fb.exe
0x7C910000 - 0x7C9C9000 C:\WINDOWS\system32\ntdll.dll
0x7C800000 - 0x7C908000 C:\WINDOWS\system32\kernel32.dll
0x7E360000 - 0x7E3F1000 C:\WINDOWS\system32\USER32.dll
0x77EF0000 - 0x77F39000 C:\WINDOWS\system32\GDI32.dll
0x77DA0000 - 0x77E4A000 C:\WINDOWS\system32\ADVAPI32.dll
0x77E50000 - 0x77EE3000 C:\WINDOWS\system32\RPCRT4.dll
0x77FC0000 - 0x77FD1000 C:\WINDOWS\system32\Secur32.dll
0x76AF0000 - 0x76B1E000 C:\WINDOWS\system32\WINMM.dll
0x76330000 - 0x7634D000 C:\WINDOWS\system32\IMM32.dll
0x72210000 - 0x7223B000 C:\WINDOWS\system32\DINPUT.dll
0x77BE0000 - 0x77C38000 C:\WINDOWS\system32\msvcrt.dll
0x7E670000 - 0x7EE91000 C:\WINDOWS\system32\SHELL32.dll
0x77F40000 - 0x77FB6000 C:\WINDOWS\system32\SHLWAPI.dll
0x71A30000 - 0x71A3A000 C:\WINDOWS\system32\WSOCK32.dll
0x71A10000 - 0x71A27000 C:\WINDOWS\system32\WS2_32.dll
0x71A00000 - 0x71A08000 C:\WINDOWS\system32\WS2HELP.dll
0x77BD0000 - 0x77BD8000 C:\WINDOWS\system32\VERSION.dll
0x773A0000 - 0x774A3000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll
0x5D450000 - 0x5D4EA000 C:\WINDOWS\system32\comctl32.dll
0x76D20000 - 0x76D39000 C:\WINDOWS\system32\IPHLPAPI.dll
0x4FD50000 - 0x4FEF6000 C:\WINDOWS\system32\d3d9.dll
0x6DE80000 - 0x6DE86000 C:\WINDOWS\system32\d3d8thk.dll
0x76D00000 - 0x76D18000 C:\WINDOWS\system32\MPRAPI.dll
0x77C90000 - 0x77CC2000 C:\WINDOWS\system32\ACTIVEDS.dll
0x76DD0000 - 0x76DF5000 C:\WINDOWS\system32\adsldpc.dll
0x597D0000 - 0x59825000 C:\WINDOWS\system32\NETAPI32.dll
0x76F20000 - 0x76F4D000 C:\WINDOWS\system32\WLDAP32.dll
0x76AD0000 - 0x76AE1000 C:\WINDOWS\system32\ATL.DLL
0x774B0000 - 0x775EE000 C:\WINDOWS\system32\ole32.dll
0x770F0000 - 0x7717B000 C:\WINDOWS\system32\OLEAUT32.dll
0x76E40000 - 0x76E4E000 C:\WINDOWS\system32\rtutils.dll
0x71B70000 - 0x71B83000 C:\WINDOWS\system32\SAMLIB.dll
0x778F0000 - 0x779E4000 C:\WINDOWS\system32\SETUPAPI.dll
0x6D420000 - 0x6D4EF000 G:\IL2Sturmovik1946\bin\hotspot\jvm.dll
0x6D220000 - 0x6D227000 G:\IL2Sturmovik1946\bin\hpi.dll
0x6D3B0000 - 0x6D3BD000 G:\IL2Sturmovik1946\bin\verify.dll
0x6D250000 - 0x6D266000 G:\IL2Sturmovik1946\bin\java.dll
0x6D3C0000 - 0x6D3CD000 G:\IL2Sturmovik1946\bin\zip.dll
0x6CB80000 - 0x6CB94000 G:\IL2Sturmovik1946\DT.dll
0x10000000 - 0x1000A000 G:\IL2Sturmovik1946\pathfind.dll
0x10010000 - 0x12EEA000 G:\IL2Sturmovik1946\il2_corep4.dll
0x7C340000 - 0x7C396000 G:\IL2Sturmovik1946\MSVCR71.dll
0x02660000 - 0x02683000 G:\IL2Sturmovik1946\jgl.dll
0x026A0000 - 0x026DA000 G:\IL2Sturmovik1946\il2_usgs2.dll
0x0EA60000 - 0x0EAD7000 G:\IL2Sturmovik1946\mg_snd_sse.dll
0x6D2F0000 - 0x6D329000 C:\WINDOWS\system32\dinput8.dll
0x68D90000 - 0x68D99000 C:\WINDOWS\system32\HID.DLL
0x76BF0000 - 0x76C1E000 C:\WINDOWS\system32\WINTRUST.dll
0x77A50000 - 0x77AE6000 C:\WINDOWS\system32\CRYPT32.dll
0x77AF0000 - 0x77B02000 C:\WINDOWS\system32\MSASN1.dll
0x76C50000 - 0x76C78000 C:\WINDOWS\system32\IMAGEHLP.dll
0x6D340000 - 0x6D348000 G:\IL2Sturmovik1946\bin\net.dll
0x719B0000 - 0x719F0000 C:\WINDOWS\System32\mswsock.dll
0x76EE0000 - 0x76F07000 C:\WINDOWS\system32\DNSAPI.dll
0x76F70000 - 0x76F78000 C:\WINDOWS\System32\winrnr.dll
0x5F0D0000 - 0x5F19C000 C:\WINDOWS\system32\Opengl32.dll
0x68FC0000 - 0x68FE0000 C:\WINDOWS\system32\GLU32.dll
0x736D0000 - 0x7371B000 C:\WINDOWS\system32\DDRAW.dll
0x73B30000 - 0x73B36000 C:\WINDOWS\system32\DCIMAN32.dll
0x0FC30000 - 0x0FDB4000 C:\Programme\NVIDIA Corporation\nView\nview.dll
0x76BB0000 - 0x76BBB000 C:\WINDOWS\system32\PSAPI.DLL
0x77660000 - 0x77681000 C:\WINDOWS\system32\NTMARTA.DLL
0x0FE80000 - 0x0FECB000 C:\Programme\NVIDIA Corporation\nView\NVWRSDE.DLL
0x746A0000 - 0x746EC000 C:\WINDOWS\system32\MSCTF.dll
0x75250000 - 0x7527E000 C:\WINDOWS\system32\msctfime.ime
0x69500000 - 0x6A473000 C:\WINDOWS\system32\nvoglnt.dll
0x73E70000 - 0x73ECC000 C:\WINDOWS\system32\dsound.dll
0x72C90000 - 0x72C99000 C:\WINDOWS\system32\wdmaud.drv
0x72C80000 - 0x72C88000 C:\WINDOWS\system32\msacm32.drv
0x77BB0000 - 0x77BC5000 C:\WINDOWS\system32\MSACM32.dll
0x77BA0000 - 0x77BA7000 C:\WINDOWS\system32\midimap.dll
0x73E40000 - 0x73E44000 C:\WINDOWS\system32\KsUser.dll
0x59DD0000 - 0x59E71000 C:\WINDOWS\system32\DBGHELP.dll

Local Time = Sun Jan 15 18:18:16 2012
Elapsed Time = 750
#
# HotSpot Virtual Machine Error : EXCEPTION_ACCESS_VIOLATION
# Error ID : 4F530E43505002CC
# Please report this error at
# http://java.sun.com/cgi-bin/bugreport.cgi
#
# Java VM: Java HotSpot(TM) Client VM (1.3.1-b24 compiled mode)
#

jamesdietz 01-15-2012 04:43 PM

It doesn't appear to be self installing- where do I put it?
Thanks!

JtD 01-15-2012 04:55 PM

Replace the old one in the il-2 root folder.

MaXMhZ 01-15-2012 09:42 PM

Like the post said, you pu it in your main game folder where il2fb.exe is located.

It will replace DT.dll - Better save that file so you can switch between 4.11m_CTD and 4.11m_HotFixed in case you run into incompatible server games that might/might not have applied this hotfix.

Not compatible with crt=1 crt=2 - that's bad. I can hear the cheating accusations flying around already.

Will the final fix/patch be compatible and/or change the version?


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