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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update - December 9, 2011 (http://forum.fulqrumpublishing.com/showthread.php?t=28376)

ATAG_Snapper 12-09-2011 02:58 PM

Quote:

Originally Posted by Fjordmonkey (Post 368538)
Some are :P

On-topic: Good news, and thanks for the update :)

+1

Agree on all points quoted. :)

I like the analogy to fixing the leaky pipes. We will all benefit in the long run despite our impatience right now.

BPickles 12-09-2011 03:12 PM

Quote:

Originally Posted by BlackSix (Post 368526)

18. When you are going to add Structural Limits to the FM's? (maximum allowable g acceleration on the aircraft structure. And the aircraft damage due to exceeding the Vne or maximum g acceleration).

Thank you BS for asking this Question for me :) I'm gathering he is saying in response that "no aircraft wont tear themselves apart due to over g but they will have more non visual damage effect process".

Could you mention to Ilya that if it hasn't been thought of already but the Dev team of course, a good sound effect for engine over rev when exceeding structural limits would create a great atmosphere in the cockpit.

Thank you BS for the update.

mazex 12-09-2011 03:16 PM

Best update we've had the last five years I think :)

Flanker35M 12-09-2011 03:18 PM

S!

Great news on the graphics engine!! AS said, having a SOLID engine to work on makes it easier to add more in the future :) I am happy!

jamesdietz 12-09-2011 03:22 PM

YAY! A FRIDAY uPDATE!

smink1701 12-09-2011 03:34 PM

WHEN...the following is from Luthier on October 17th...almost two months ago.

“Our main priorities now are:

1. Physics and FM.
2. AI…this should give us quite a dramatic change in how air combat looks and feels.
3. Performance. We are in final stages of testing…FPS increase will be in the final version, but it shouldn’t be less than 50%.
4. Sound. The sound in the v15950 is considered a beta. We will continue to improve existing sound, and to add new ones to the aircraft and to the world around them.
5. SDK. As promised earlier, still planning to release a map-making SDK in the near future. More details will be released when we are ready for them.”

Luthier should have a feel at this point on timing. For those that work in any business, you can always give a boss or customer an idea of when something is going to be delivered. Give us a tentative date so we are all on the same page in terms of expectations.

BaronBonBaron 12-09-2011 03:48 PM

Yay! Thanks for the update. :-P

KDN 12-09-2011 03:51 PM

Thank you!

ACE-OF-ACES 12-09-2011 03:52 PM

Quote:

Originally Posted by BlackSix (Post 368526)
Hello!

Today will be a small informational update. Within the last two weeks on the forums were going to your questions about the current status of the project and the future. Today I publish answers of Ilya Shevchenko. Let's go:

Thanks BS! That was very informative!

smink1701 12-09-2011 03:53 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 368555)
Thanks BS! That was very informative!

OK...somthing is better than crickets but seriously, what NEW information do we have here???


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