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-   -   head tracking the next level (http://forum.fulqrumpublishing.com/showthread.php?t=2829)

Roy 02-27-2008 01:15 AM

Quote:

Does it work with IL2?

I could afford 10 $ !
You bet it does!

Blackdog_kt 02-27-2008 04:15 PM

Oktoberfest, you can also try nuView. It's a TrackIR emulation program that uses the hat switch, but it moves just like using your mouse. It also starts slow and speeds up while you hold the hat switch pressed, so you can pan almost 360 degrees from 5 to 7 o'clock in a few seconds.

It's still harder to use than the TrackIR, even though it's a massive improvement over the stock game, so i think i might take the plunge a get TrackIR. It's a good time now, because as of yesterday 1Euro=1.5 US Dollars. The bundle offer on the naturalpoint site (TrackIR plus 3 IR emitting LEDs on a clip attached to your headset) is listed at 199 USD, which converts to roughly 130 Euros.

Urufu_Shinjiro 02-27-2008 05:59 PM

The innovative part here is instead of changing the view according to where your eyes would be looking if your head was in a fixed position it is changing the view according to where your head is relative to the screen. The 3D effect is very convincing even on youtube.

Roy 02-27-2008 06:37 PM

Quote:

Originally Posted by Urufu_Shinjiro (Post 36849)
The innovative part here is instead of changing the view according to where your eyes would be looking if your head was in a fixed position it is changing the view according to where your head is relative to the screen. The 3D effect is very convincing even on youtube.

There is zero innovation in that video. All head tracking utilities with 5 or 6 DOF track your HEAD (it would be a real innovation if they tracked your eyes!) and its position/rotation relative to an initial point in space. Since in aircraft sims you are cramped in a cockpit and generally have at least a joystick and you need to be sit down, the effect is not as obvious; the principle, however, is the same.

Urufu_Shinjiro 02-27-2008 10:24 PM

Zero innovation?! I don't know about you but I've never seen simple head tracking used to give a completely convincing 3D effect where objects appear to float out of the screen before. I can only imagine playing a shooter while ducking and dodging in front of my 50" plasma!

Roy 02-27-2008 10:49 PM

Do you use any head tracking device at all?

Because the only difference is that most games clip objects at zdepth=0 (where the camera is)

Oktoberfest 02-28-2008 11:23 AM

Quote:

Originally Posted by Blackdog_kt (Post 36844)
Oktoberfest, you can also try nuView. It's a TrackIR emulation program that uses the hat switch, but it moves just like using your mouse. It also starts slow and speeds up while you hold the hat switch pressed, so you can pan almost 360 degrees from 5 to 7 o'clock in a few seconds.

It's still harder to use than the TrackIR, even though it's a massive improvement over the stock game, so i think i might take the plunge a get TrackIR. It's a good time now, because as of yesterday 1Euro=1.5 US Dollars. The bundle offer on the naturalpoint site (TrackIR plus 3 IR emitting LEDs on a clip attached to your headset) is listed at 199 USD, which converts to roughly 130 Euros.


Yeah, I'm thinking about that too. But you know, 130 € is still 1 month of food for me :) I have to eat less! :grin:

nearmiss 02-28-2008 02:54 PM

I noticed on the free-track.org site under the webcams there is a reference that soon free-track will be available for use with the Nintendo WiiRemote. That means the WiiRemote will be used similar to the above, because the remote has a camera in it (a sturdy one at that).

Therefore, it should me 6DOF will be possible with a better camera.

So, in my case I'm going to drop in on freetrack every now and then.

The WiiRemote can be purchased pretty cheap off ebay and used

http://www.free-track.net/english/ha...37c95115eb3711

Also, I've not seen any discussion about the 3D rendering like the above with freetrack.

I get the idea that is more a Wii thing. It is awesome the way those circle project out of the screen.

Urufu_Shinjiro 02-28-2008 05:45 PM

Quote:

Originally Posted by Roy (Post 36862)
Do you use any head tracking device at all?

Because the only difference is that most games clip objects at zdepth=0 (where the camera is)

Yes I have trackIR4 pro. You say most games, show me one other example anywhere of using headtracking to create a convincing 3D image on a regular display.

Roy 02-29-2008 11:01 AM

Quote:

Originally Posted by Urufu_Shinjiro (Post 36885)
Yes I have trackIR4 pro. You say most games, show me one other example anywhere of using headtracking to create a convincing 3D image on a regular display.

Uh... so you don't think that, say... FSX creates a convincing 3D image on a regular display?


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