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-   -   CLIFFS OF DOVER needs reflection (http://forum.fulqrumpublishing.com/showthread.php?t=28284)

steppie 12-05-2011 03:06 AM

it does have refection
if you look at your gauges there refection there.

Ailantd 12-05-2011 03:57 AM

Quote:

Originally Posted by steppie (Post 367320)
it does have refection
if you look at your gauges there refection there.

They are not asking about that reflections, but a very long distance quick glare when the sun reflects in the cockpit glass or wings at the correct angle... like when the hero sees the bad guy hiding in the far hills because the sun reflects in the bad guy binoculars.

Insuber 12-05-2011 04:31 AM

We need it. By the way it is not a new idea, Oleg described it in details, clearly *BEFORE* the game launch ...

TUSA/TX-Gunslinger 12-05-2011 06:59 AM

Quote:

Originally Posted by Insuber (Post 367327)
We need it. By the way it is not a new idea, Oleg described it in details, clearly *BEFORE* the game launch ...

Ok, so it's not "new". I've brought it up before, others have brought it up before. Heck, I remember seeing it in Oleg's Ready Room years ago.

But hopefully, people will still bring it up - every week if necessary, until it's high up on the list.

Only other solution for fidelity balance is - yes - hold on to your shorts, I'm gonna say it......

"BIG DOTS"..... now if I could only have that order in two weeks.....

:)

S!

Gunny

KeBrAnTo 12-05-2011 08:10 AM

Quote:

Originally Posted by CWMV (Post 367276)
Agreed, but I think there are bigger issues at hand.
Hopefully when the game becomes a more stable platform they can start to tweak the details.

+1

6BL Bird-Dog 12-05-2011 10:56 AM

Quote:

Originally Posted by TUSA/TX-Gunslinger (Post 367310)
Why is it whenever someone comes up with a new development idea/request, a large portion of all respondents on this forum come up with a "don't bother with this until they fix the other stuff" response?

Think about this for a minute. Developing code takes time. The largest percentage of effort always goes to the stuff that's months away, not weeks away.

If the ideas that you want to see next year - are not placed "in the hopper" - then basically, you don't run a good chance of ever seeing them.

In other words, making requests now - produces results next year - not anytime soon. Because a user has a brilliant idea on the forum, it never means that current efforts are abandoned to implement that idea.

Bottom line is, Squelching new ideas does not help produce fixes to your current problems faster. Negativity toward a new idea, only sends the message that the idea is not an important feature.

As to the OP's suggestion - Brilliant. Without specular features in the visual model, low level bombers will never have to worry about being spotted on a map. Easy points. The density of the ground textures, and the paucity of real world physics workarounds - have created a very unnaturally low vis environment under VFR conditions.

19 to 1 says the "silent majority" gets it too.

S!

Gunny

I will happily second that Gunny

Flanker35M 12-05-2011 11:26 AM

S!

Funny that even Mig Alley from Rowan had cockpit glints from shiny surface..and that was ages ago! Sure nothing compared to today's standards but anyway. Was the first sign of Mig15's when a glint of their shiny fuselages was seen at distance..oh the times :)

As of CoD. Agreed with Gunny that features should be taken into consideration to be implemented later on AFTER the GFX engine is sorted out and they can start using it to the full. Now we have something that is not that tweaked or ready, but working at least.

BPickles 12-05-2011 11:36 AM

I thought it was in game at release then removed again, I know for sure all the reflections have been toned down.

SIDWULF 12-05-2011 04:58 PM

Completely agree, i remember reading a few of accounts of pilots noticing reflections of off enemy aircraft and in this game there is no such reflections.

badfinger 12-05-2011 06:43 PM

Maybe the question should be "Reflections is one of those tweaks I would like to see implemented at some point".

The current wording is too yes = now/no = never.

binky9


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