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please read my earlier post here how to change the settings AND how to keep them! (Copy & paste the user.ini from Steam/userdata/...../remote into mydocuments/.../CLOD I took this afternoon these screenshots , just to know if there is any efect about convergence or not. C that, SEE: (all shots are with 109 E1, tracer amo ) The first is a asymetric setting by adjusting one side of the gunnery. The next two pics are showing you the different conv-values of nose- or wingguns. I inverted them also, to see if there is an effect, which lead us to... The last two shots, showing us the diffrence when you set the value for the VERT up to 500m once for noseguns, or, next shot, for the wingguns. However something is wrong. It seems that the Horizon and Vertical-sets are mixed up. I got the even the suspect that the numbering of the guns is not in the right order (blue and red numbering is different anyway, as it is shown in FLEAsdatabase). Also, it is once more confirmed to me, that puting only tracer-amor in the belts for better testing doesn't have a visual effect (no colourchanging). However, to bring down an oponent just with tracers is a kind harder. But, at least, there is an effect in convergencevalue-setting. |
Hi SEE,
a big compliment for your work in this thread http://forum.1cpublishing.eu/showthread.php?t=21773 which I found by researching solutions for all customizing-issues. A part from any manipulation of Quick Missions in the SteamApps 'Parts' folder structure, (which I never did) I got the "asymetric -convergence-kick" in the way I mentioned before. Reminding the values I used, it was some how [Aircraft.Bf-109E-1] conv _Gun02 Gun.MG17 300 100 conv _Gun03 Gun.MG17 100 100 conv _Gun00 Gun.MG17 300 100 conv _Gun01 Gun.MG17 100 100 Please let me know if it works for you as well or if it is only some strange Voodoo on my System ;-) |
the strange thing is....for me the path:C/Program/Steam/Userdata/79895336/63950/remote/....does not exist.
in the folder 63950 there is no remote folder and no user.ini file....pretty strange |
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anyway....i tried it with a belt without tracers to see if your trick works...well i followed your instructions step by step, but still in the quick missions i could see the L-spur of the mgs in the E4. so for me this is not working. so are you sure that this works for you? have you tried to load the belts without tracers? |
David, I spoke to various players and some don't have the User file in the Steam Remote folder either. Maybe the DVD version is different to the Steam DL version but I have various Config files in the Remote folder along with the User file - my MP loadouts seem to load from the Remote User file....very strange.
I have never been able to get loadouts to work from the Weapons options menu. The only way I have ever been able to try different loadouts is by loading a mission into FMB and selecting the load out in the ac weapons ammo belt properties box. This loadout is then stored in the mission file. However, you must first have your loadouts stored in the User file which is what the OP is describing. If done correctly, whenever you use FMB you should see the weapons loadouts you created as they will have whatever names you used to identify them. The FMB doesn't locate quick missions for edit as these are stored in a different folder but you can copy any quick mission and paste it into the Single Missions folder - you can then load it into FMB to assign a weapons loadout and also set the plane you wish to fly by ticking the checkbox as Player (found in the properties menu for that ac). You will then see it listed as a new Single mission. |
Hey Evangeluse!
i think i found out why some users dont have the user file in the steam remote folder.its because they installed the game with steam cloud disabled like i have.i never had the folder until i enabled steam cloud.then it will be created and stay even if steam cloud is disabled again. i think nobody is able to use custom loadouts in quick missions with the weapon options menu. the way i always achieved to use custom loadouts was to create them in the options menu of the game, and then create a mission in FMB where its then listed in the available loadouts. it will also be used when one plays online, but only if you have only one loadout saved for each plane.(or if its the last loaded pofile....im not too sure anymore if this is actually true as i have only one custom loadout for each plane) however it will not be used in quick missions or stock single player missions(the latter ones can be customized in the FMB)as you already pointed out. but i thought according to the OPs description, that if i copy my user file from the steam remote folder to my 1c folder, then my custom loadout will be used in the quick missions automatically.but this doesnt seem to work for me. my user file(the one in the steam remote directory) shows my custom loadout but this trick doesnt work for me.i still see tracers when i load quick missions. |
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My questions to you: # When you customize your belt without tracers in the FM-builder, is it interpreted correctly by the game then ? #2 Can you at least SEE your indiviual belt-settings every time in the Option-menu by following my intstructions? |
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2-yes i can see the profile in quick missions, but this can be achieved much quicker.... one just have to save a custom loadout directly in the game, and then you will see it.but its important, that one saves both the belt loadout and the weapon loadout(the section where one can set the fuel amount).and i think its important that you save it both under the same name. then one dont have to follow your steps to be able to see the profile in quick missions....however the only thing which possibly gets loaded in the stock missions, is the fuel amount and the weapons(meaning whether they carry bullets or are completely empty), but definitely not which bullets you loaded in your profile. although im not sure if the fuel amount gets loaded. but if i make a mission in the fmb, i can then use my custom loadout profile and it will work.and therefore i dont have to follow your steps but only save a profile directly in game. |
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Today, first, I tried to make the proof that in stockmissions my method is also working like in singlemissions. I took a lot of screenshots, showing exactly your method (and mine aswell, see below) to choose your personal loadout in the Option-menu Quote:
So, finaly, I did like you: went into FMB, take a 109 E3, created a preset without tracers ("ohne Tracers" in the photos), played the mission from the FMB, AND, NO TRACERS! Keeping straight your way, I did NOT my Copy-the-userini-from-remote-to-mydocfolders/1C/CloD-procedure. I restarted the game, went into stockmission, chose preset "ohne Tracers" (#1 image). Then I checked in the preflight-optionmenu, if there's my "ohne Tracers"-preset, yes:-D (#2 image), but then, ingame there are TRACERS; ARRRRRGH! So there's definitly the proof, even when customized loadouts are correctly displaied, the game will it not interpreted correctly and my "sophisticaced"-method is useless aswell, SIGH, SIGH The only thing I can confirm definitly is, that the customizing of the convergence is possible and effective, even in stock-missions & singles, even changeable in the "preflight-option-menu, (maybe you call it "adapted").It is the only feature, which is as reliable as in ol'IL2. I have created a mission, where you can play with it on the ground and see the fx of a cross-eyed convergance. I will upload the mission and the link when I am back at home. |
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