Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   And now, a show stopper, for me anyway... (http://forum.fulqrumpublishing.com/showthread.php?t=27492)

JG53Frankyboy 10-30-2011 12:02 AM

Quote:

Originally Posted by ElAurens (Post 356037)
.................... Oh and while you are at it please make the Blenheim and G 50 actually usable.

Please.

its anoying, but keep their cylinder temperatures between 200 an 250 degrees , and they work 'fine'.
To check this in the Blenheim is weird, true :(

and dont forgett, the Blenheim has not only two propeller postions ! move the pitch between ~5% and ~35% , and you get something between.

justme262 10-30-2011 01:09 AM

I used to have 8gig but I removed 4gig to see exactly how much difference it made. And it made NO DIFFERENCE to my fps or micro stuttering. Game runs 40-60 fps with minor micro stutter when flying low enough for grass to be rendered with 4gig and 8gig. At least on my rig anyway.

Given that this game is 32bit I don't see how extra ram can make any difference. But it is strange that you guys can monitor the ram usage and see CTD as it reaches max.

I very rarely get CTD though...

albx 10-30-2011 04:03 AM

Quote:

Originally Posted by CaptainDoggles (Post 356084)
It's called a memory leak.

What happens is the program allocates memory, but doesn't release it later.

So more and more memory keeps being allocated (reserved by CLOD) and as a result the OS has less and less memory to work with, until it can no longer function and the process crashes.

Some time ago I made a thread about memory leak, everybody jumped over me telling I was wrong, blablabla and the mods deleted the thread. Seems I wasn't so wrong then or not dear mods?

tintifaxl 10-30-2011 05:17 AM

Quote:

Originally Posted by CaptainDoggles (Post 356084)
It's called a memory leak.

What happens is the program allocates memory, but doesn't release it later.

So more and more memory keeps being allocated (reserved by CLOD) and as a result the OS has less and less memory to work with, until it can no longer function and the process crashes.

No that's not what happens in this case. CloD crashes, when it reaches the 4Gig barrier for 32bit apps. It asks for more ram -> the the operating system denies it -> crash.

Doesn't matter if you have 6, 8, 16 or 32 Gigs of ram installed. CloD can use only 4 Gig of it.

Feathered_IV 10-30-2011 05:25 AM

Quote:

Originally Posted by tintifaxl (Post 356166)
No that's not what happens in this case. CloD crashes, when it reaches the 4Gig barrier for 32bit apps. It asks for more ram -> the the operating system denies it -> crash.

Doesn't matter if you have 6, 8, 16 or 32 Gigs of ram installed. CloD can use only 4 Gig of it.

Interesting, thanks!

As I understand it, clod doesn't use 64 bit effectively (or at all) as yet, but could one expect the memory limitation to improve if 64' ever does get implemented?

louisv 10-30-2011 06:06 AM

That's the whole idea of 64 bits.

More (much much more) possible memory. Current motherboards will let you go to 24 gigs (in general) although you will probably not get the same performance as with 6 or 8 gigabytes. 12 is nice number right now, in 3 x 4 gigs.

Once CoD is 64 bits (and memory leaks plugged), it will give you all that potential.

senseispcc 10-30-2011 06:21 AM

There was a problem in the beta patch but in the patch itself there is none.:!:

JG52Uther 10-30-2011 06:53 AM

Strange, I have 4 GB, and don't remember the last time I had a CTD! Maybe I don't play long enough.

Feathered_IV 10-30-2011 07:39 AM

Thanks for the information fellas.

I'm on Win64 at the moment and don't get any CTD's although like Uther, I rarely play it for more than ten to fifteen minutes at a time.

Insuber 10-30-2011 07:59 AM

In my case, crashes happen after 1h-1,5h.


All times are GMT. The time now is 07:28 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.