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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   The (Almost) Invicible Spit! (http://forum.fulqrumpublishing.com/showthread.php?t=27175)

Hellbender 10-18-2011 06:53 AM

I have no clue how severe the effects with the MG/FF was on enemy planes in the Battle of Britain in reality, so I have no comparison for reality and modeled in-game.
I have to agree o nthe effects of the 20mm cannons in the Il-2 series. But I have no clue wehter that was close to reality or not as I stated above :) .

The latest info on that was this website link posted here i nthe forums about the damage of WW2 rounds: http://www.quarry.nildram.co.uk/WW2guneffect.htm

ZaltysZ 10-18-2011 07:11 AM

It seems MG/FF M shells explode on contact and rarely do internal damage. I still think that E-1 with H ammo is an ultimate weapon. :grin:

CaptainDoggles 10-18-2011 07:33 AM

Quote:

Originally Posted by CWMV (Post 350690)
I don't need help in shooting stuff down, has nothing to do with what I posted.
In old IL2, when you dropped a few 20mm shells on an enemy aircraft something would simply fall off, like a wing, which would pretty much kill the aircraft.
Now, if you don't hit it in a vital spot, your not going to get the kill. The wings don't just drop off anymore at the drop of a hat. A well placed burst will remove pieces sure, but not in the same way IL2 was.

I really like it this way, and hope they don't change it. I always felt the aircraft in IL2 were too fragile.

Flanker35M 10-18-2011 08:03 AM

S!

Sometimes I really wonder how many here work on planes and I mean really maintain and dig in them etc. You would see that 20mm HE inside structure is NOT good ;) Nor will a stream of bullets make your wing aerodynamically better when losing panels or getting gaping holes.

What we have is a game that has to make compromises between playability and performance. So only thing we can really ask for is that the DM is consistent and tweaked accordingly.

JG52Krupi 10-18-2011 10:02 AM

Quote:

Originally Posted by Flanker35M (Post 350714)
S!

Sometimes I really wonder how many here work on planes and I mean really maintain and dig in them etc. You would see that 20mm HE inside structure is NOT good ;) Nor will a stream of bullets make your wing aerodynamically better when losing panels or getting gaping holes.

What we have is a game that has to make compromises between playability and performance. So only thing we can really ask for is that the DM is consistent and tweaked accordingly.

Exactly people seem to think that damage won't cause a great deal of problems but in reality you would either bail from the aircraft or try not to induce loads in it from turns etc.. But noooo that's just visual damage HELLO the skin is part of the structure as well it has to deal with loads... Back in il2 if my 109 got a cannon hole in the wing my manoeuvrability was impeded the balance was screwed and I would be running for home. The only reason I was running for home in that spit was due to the engine damage apart from that i could still out turn a 109 lmao....

They really need to work on the damage model and fm now

klem 10-18-2011 10:19 AM

Quote:

Originally Posted by JG52Krupi (Post 350766)
Exactly people seem to think that damage won't cause a great deal of problems but in reality you would either bail from the aircraft or try not to induce loads in it from turns etc.. But noooo that's just visual damage HELLO the skin is part of the structure as well it has to deal with loads... Back in il2 if my 109 got a cannon hole in the wing my manoeuvrability was impeded the balance was screwed and I would be running for home. The only reason I was running for home in that spit was due to the engine damage apart from that i could still out turn a 109 lmao....

They really need to work on the damage model and fm now

Luthier on Steam patch release:

Our main priorities now are:

1. Physics and FM. This means plane behavior in the air, brand new landing gear model on the ground, collision modeling including tree collision (if performance allows), and improved vehicle physics.
...............


There should be aerodynamic effect/degradation with aircraft damage, especially some wing lift but I think the wing would still perform basically with some panels missing, in IL_2 there was noticeable loss of lift on the damaged wing.

He did say once before he was going to turn the pilot into a crisp when the a/c fireballed.

I think the flames on the 109 that go out are perhaps modelling self sealing tanks?

JG52Krupi 10-18-2011 10:47 AM

The spitfire used a stressed skin this means it was designed to take more loads allowing the designers to remove weight from the spars and ribs therefore it makes more sense that when it is damaged it is likely to have a big impact on it's performance and the loads it can deal with!!!

That's why this "it's only panels is completely wrong!

RCAF_FB_Orville 10-18-2011 12:03 PM

Quote:

Originally Posted by JG52Krupi (Post 350783)
The spitfire used a stressed skin this means it was designed to take more loads allowing the designers to remove weight from the spars and ribs therefore it makes more sense that when it is damaged it is likely to have a big impact on it's performance and the loads it can deal with!!!

That's why this "it's only panels is completely wrong!

I hear what you are saying Krupi, but the 'problems' are in fact universal....So I think your thread title may have been a wee bit 'incendiary' (I know you're a big 109 fan....so am I lol). :grin:

Observe.......

http://i761.photobucket.com/albums/x...2-34-05-32.jpg

Trust me mate, this is taken from a track, and believe me he was flying along like this merrily for a good 5 minutes at least. :grin:

Whilst I agree that performance should perhaps be more affected (I recall there is some lift degredation? Could be wrong on that) I have also seen RL photos of aircraft landing and manoeuvring in far worse conditions. I actually think the CoD damage model is by far one of its strongest points. On another day, the 109 you were fighting could have easily buggered your aileron control cables....I think you got lucky and the damage looks worse than it actually is.

I've shot down sh*t loads of planes in CoD (screenie or it didn't happen, I know lol) primarily 109's

http://i761.photobucket.com/albums/x...2-17-33-55.jpg

and by and large I have found it to be one of the more realistic elements. Very few 'Hollywood' style catastrophic explosions, kills etc (particularly with .303's, which I love) and this tallies far more with many RL accounts I've read. From the 500 plus 109's alone I've bagged, I think I've only sawed off a whole wing maybe 10-15 times. Good stuff. :)

Have any of you ran that script which tells you what damage has been inflicted on the enemy? Some may be thinking 'he hasn't got a scratch', when in fact he is completely fecked internally and its game over for him. :)

As for the Oerlikon being ineffective or less effective than IRL, I disagree. Sometimes you'd be amazed at how much you are actually missing when you think you are hitting......its pretty difficult to do (especially without the stabilising influence of airspeed.)

109 cannons are fecking lethal (both stock E3 and E4), if you try not to be a sniper and only fire when you're sure you'll hit (ala Hartmann). This generally means up close. The odd Snap shot is fine, but get in close and let em have it is the order of the day methinks. :grin:

But aye Krupi, there is room for improvement no doubt, although I'm not going to gripe too much at present because I feel its one of the stronger points. Hopefully the FM revisions and physics will play a part in making life more difficult with this kind of damage. Point I'm making is that it goes both ways. If you can tell me how to upload a track ( I have a media fire account) I'll show you me landing a 109 perfectly with part of the wing missing, no left aileron, numerous internal damages and having little bother.

Cheers.

JG52Krupi 10-18-2011 12:29 PM

Yes that 109 is not good but I have never recieved that damage from a red aircraft only flak the damage I was given in the spit was from another aircraft...

And as I explained in my last post due to the design of the spits stressed skins damage that creates a gaping hole in both sides would cause a hell of a lot of problems.

P.S. I love both the 109 and the spit, I was seriously considering jumping to a red squad a few months back (the dream of flying a 190 again stopped me) so you won't find any bias here I have been bit**ing about the 109 fm/dm for quite some time.

Ze-Jamz 10-18-2011 01:10 PM

If that was indeed the instance where your attacker was me then Il say one thing..fair play being able to do some of those moves infront of me if your wings looked like that,,lol


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