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II./JG1_Wilcke 11-07-2011 03:16 PM

VO101 Tom,

Well done, great post been looking for documentation like that for awhile!

I wish the devs would have added an ingame screen where one could setup the aircraft and actually shoot at a target and then analyze the hits.

I see that we have horizontal and vertical convergance, do both those numbers have to match?

SEE 11-07-2011 03:19 PM

I don't know what the minimum convergences are Tomcat but something very odd has happened regards convergence with the last patch. I have been testing convergence and I am able to destroy (not damage) enemy ac out of my current convergence setting of 170m. Analysing the recordings I made seem to suggest that my convergence is default 300m even though set to 170m.

Either that or there has been a change in damage modelling where the introduction of ordinance deflecting off hard surfaces is striking vulnerable areas. I will stitch the vids together and see what you and others think but something is definitely odd or different.

SEE 11-07-2011 03:29 PM

Quote:

Originally Posted by reflected (Post 358939)
Can someone tell me WHERE and HOW you can set it up and save?
Setting up in the "plane" hangar works, I just can't save or load it.

I don't do it in the Hangar, convergence for each ac is in the 'User' file which you can quickly edit using notepad. There are two 'User' ini files - one is in the 1c Publishing game install directory and another in the 'Steamapps' directory. I copy and paste my revised one into the steam apps as I think one is used for MP and the other for SP.

VO101_Tom 11-07-2011 03:33 PM

Quote:

Originally Posted by II./JG1_Wilcke (Post 359136)
VO101 Tom,
Well done, great post been looking for documentation like that for awhile!

Thx. Take a look at that page, there are still many interesting documents (LW and Allied types as well). In addition there are two site, where a lot of similar stuff in (On these pages you need to pay, but much more document are available. Particularly the Hafner site):
www.luftfahrt-archiv-hafner.de
www.cockpitinstumente.de

Quote:

Originally Posted by II./JG1_Wilcke (Post 359136)
I wish the devs would have added an ingame screen where one could setup the aircraft and actually shoot at a target and then analyze the hits.

It would be useful to measure. But I suspect that the spray pattern compared to photos, we would cry :rolleyes:

Quote:

Originally Posted by II./JG1_Wilcke (Post 359136)
I see that we have horizontal and vertical convergance, do both those numbers have to match?

The 109 convergence should be (based of this document):
MG-FF horizontal: 200m, vertical: 400m
MG-17 horizontal and vertical: 400m

madrebel 11-07-2011 05:04 PM

thanks tom, i think i may have a 190 document very similar to that one. if i find it i'll post for comparisons.

does it seem odd to anyone else that minimum convergence isn't really known? maybe its just me idk.

VO101_Tom 11-07-2011 06:43 PM

Quote:

Originally Posted by madrebel (Post 359197)
thanks tom, i think i may have a 190 document very similar to that one. if i find it i'll post for comparisons.

This one? :)

http://iaro.3dmax.hu/images/2011/11/07/anlage3.jpg
http://iaro.3dmax.hu/images/2011/11/07/anlage2.jpg

madrebel 11-07-2011 07:24 PM

possibly yes.

5./JG27.Farber 02-01-2012 04:14 PM

I just use 200 on MG's and 100 on cannons...

VO101_Tom 02-01-2012 04:45 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 386986)
I just use 200 on MG's and 100 on cannons...

100? Are you satisfied with it? It's almost Taran :)
My squad mate set his MG-FF convergence to 150m, but we clearly see the disadvantages in 1v1 combat. You lost the opportunity, to hit from long distance (if the 300 m means "long" ;) ).

5./JG27.Farber 02-01-2012 04:53 PM

I dont fire beyond 110 metres with cannon.... Its a waste of ammo (- in my opinion) I wish I could set them for about 80m's...

I would say 300 is extreme range. 200 is long and 100 medium...

What is Taran?


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