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Well, is still possible a double WON (Red/Blue) if you delete the defence target for the coosed side, and set a time to win the attacked target...
I dont know if you wish this kind of mission (one side attack, the other only defend), but I attached an example that work in double WON. For make things simple, I set 2 min in the example-mission :o Saludos! |
Or put less time on target to defend. The defensive team only wins when meeting its goal in less time.
Then the map will work as you want. We must consider that the chosen side will have to fulfill two goals. The other side needs to perform only one to win. In this historical maps has its advantage. ;) |
_RAAF_Smouch: with multiple targets the resolution of this targets somtimes not work with WON, in coops when only a side is in fly for humans U control this, in a DF map various humans is in the map and the resolution not the same, probably for an of mission maker error in the construction. I revise my maps for errors in the construction, tks fro response.
28_Condor: "Senta a pua", trabajo en una campaña con los Tunderbolts brasileros, ya habia armada una campaña con el escuadron mexicano, somos varios latinos y un amigo mexicano volaba con nuestro escuadron por eso arme una campaña en el pacifico para que el la vuele, fue una buena experiencia. Muchas gracias por tus consejos, sobre todo para poner menos tiempo al objetivo de defensa. |
Yes, the target system was done for coops, not DF maps. Wil be nice if DT fix it to work properly in DF maps. Currently the target system is better applied in DF maps only to show where the targets are, but to manage results you need an external program like FBDJ ;)
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Saludos! |
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