![]() |
Quote:
Cheers:) |
Quote:
|
|
Quote:
|
AH i see :)
so back in feb 2010 it was a problem and they must have fixed it in a patch thanks :) I bought ROF back in 09 but didnt have a computer good enough to play it until i bought this rig for CLOD :) lol i guess i have CLOD to thank for showing me how great ROF was (in its current form or coarse) :) cheers |
I'm not sure they have fixed it Bryan! On the other hand, if I lose a wing in RoF,the only way I go is down ;)
|
RoF has several problems with the FM/DM coverage as well. It is up to the developers on how much parts they will split the model. The flight model has often many more "parts/boxes" than the visual model. This is why we experience such problems. But sometimes it is just a compromise in overall game performance.
|
Quote:
OH and that reminds me i did have one really good one I was proud of where i was in a Niueport 17 and got clipped by another plane during a fur ball, the hit was a glancing blow that bent my fuselage behind the pilot in such a way that the plane was very unstable. I was over the front and managed to dive out of danger, worried the whole time that at any moment it would crack in half but then leveled out and managed to gently coax her all the way back to the field low and slow the whole way :) I ground looped it on landing but i walked away :) any way the point was it felt like a reasonable response to the damage and except for the initial dive out of the fray (which had me worried for sure) i was as gentle as a kitten with her to keep the damage from getting worse felt very accurate to me based on what i could see visually damage wise:) Any way i digress :) I think it is fixed as i have not seen what is in the no wing flight vid duplicated but i will keep my eye out :) |
I think isn't only the hurri, yesterday i was bored as hell so i went online, just to get a bit anger with the bugs, but this time i realize something interesting me and another 109 met a hurri the first plane set his engine on fire the hurri dive and shut off the fire, and keep flying as nothing had happened, then the first 109 crash against the water i keep the fight i could see steam and fuel leaking from the hurri but he could keep flying like nothing i made clean shot with 20mm hits on his wing but same result, then this guy poured rounds on my plane and start to follow me like if his plane was in perfect sahpe, my pilot was heavy wounded but i could keep flying my 109 like nothing happened to me, after a few minutes of dogfight the hurri crashed so i came back home when i landed i check my damage, and i saw that my elevators has only 1/4 of it without damage 3/4 were totaly structure without canvas on i, but i keep controling the plane like nothing, so this made me realize that DM isn't practicaly there, this is a bad bug to find as we are having basicly no damage recognition by the game engine, just visual.
|
Quote:
Finally in terms of the radiator leaks, it takes quite a while for the coolant lines to empty completely. Until that time you can still fly because as long as there's coolant in the lines the radiator keeps exchanging heat, but when they are empty you only have seconds before the engine overheats and stops. I wouldn't call this unrealistic, because through extensive testing i've seen that it's actually a more progressive DM where things can also happen over time and not just instantly or not at all, like it used to be in the past. This enables a pilot who knows a bit more to escape and make it back to base for an emergency landing. It also allows a pilot to damage his opponent and switch to a different target instead of having to keep firing at him until he explodes, because sooner or later the effect of this damage will result in a crash landing and he will get credit for the kill. This way it's possible to save ammunition for more kills and fly safer, by crippling enemies and letting them fly home to crash there. |
All times are GMT. The time now is 02:22 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.