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-   -   iCockpit: IL2 cockpit on iPad/iPhone (http://forum.fulqrumpublishing.com/showthread.php?t=24856)

Lololopoulos 08-01-2011 02:03 PM

this looks really attractive.

darth_rye 08-01-2011 02:29 PM

Quote:

Originally Posted by MaD88 (Post 317791)
Please port it to Android :grin: Its more than necessary!

I subscribe that also...

Tex-Twil 08-01-2011 07:42 PM

I made the artificial horizon today. The quality of the video is a bit crap sorry for that.

http://www.youtube.com/watch?v=xvOTBeJPnJg

Ze-Jamz 08-01-2011 07:48 PM

looking good mate

BMCha 08-02-2011 12:04 AM

I'm not entirely sure how the backend of this works (or what capabilities are there), but are you reading the variometer from the sim or are you calculating it based off of the altimeter? I ask because it seems to be pointing to the exact vertical speed, while the actual instrument has a bit of a lag time to the display.

AndyJWest 08-02-2011 01:53 AM

From my experiments with DeviceLink, I think that the variometer readings it gives are 'instantaneous', or at least change more rapidly then the cockpit ones - the latter are probably based on a weighted average, which would be more realistic - the actual instrument probably won't respond very rapidly..

Tex-Twil 08-02-2011 04:43 AM

Quote:

Originally Posted by BMCha (Post 318127)
I'm not entirely sure how the backend of this works (or what capabilities are there), but are you reading the variometer from the sim or are you calculating it based off of the altimeter? I ask because it seems to be pointing to the exact vertical speed, while the actual instrument has a bit of a lag time to the display.

Quote:

Originally Posted by AndyJWest (Post 318145)
From my experiments with DeviceLink, I think that the variometer readings it gives are 'instantaneous', or at least change more rapidly then the cockpit ones - the latter are probably based on a weighted average, which would be more realistic - the actual instrument probably won't respond very rapidly..

Right. The values that I'm getting from the game are "more precise" as the values displayed in the games. They are instantaneous as Andy said. I might want to add kind of filter to make it more realistic.

Tex-Twil 08-08-2011 06:53 PM

some little progress ;)

http://f.cl.ly/items/3D2u2q1d0a0g0B0...eenshot_10.png

Spinnetti 08-13-2011 11:58 PM

Very, Very cool...

Have both iPhone and iPad.. Looking forward to try out, but has to work with Luft planes! (109/190)....

JAMF 08-20-2011 12:39 PM

Quote:

Originally Posted by darth_rye (Post 317849)
Quote:

Originally Posted by MaD88 (Post 317791)
Please port it to Android :grin: Its more than necessary!

I subscribe that also...

And another "yes please" from me. Would it work with a twin engine aircraft, or does it need more work to add dual engine gauges?

Regards, a P-38 nut. :)


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