winny |
07-04-2011 10:42 AM |
Quote:
Originally Posted by machoo
(Post 305343)
Who cares what the video is. Tthe footage is real yes? Fact is , ingame you fire 303's and they are going at light speed. It's complete crap.
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A .303 AP round does over 2400 feet per second. An airsoft pellet even the fastest ones, dont get over 600 feet per second.
The reason they look so fast in CoD is because of the fps.
If you're running at 50 fps the tracer will have gone about 50 ft for every frame.
The tracer can't be 50 ft long so the devs draw normal size tracer and have big gaps between frames.
So there's a big difference between frames which makes it hard to follow individual rounds.
The higher the fps the more realistic the tracers will look. It's hard to animate something that fast when your frame rate is so (relativley) small.
To sum up. If you are 200 yards (600 feet) away from your target the round will take about .25 of a second to get there. If you are getting 30 fps then thats around 7-8 frames.
The result is that the animation is jerky and you can't follow individual tracers. It looks more like a series of flashing lights than tracer (like you say) and you lose any sense of speed. There's nothing that can be done about it though.
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