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-   -   Any news?? (http://forum.fulqrumpublishing.com/showthread.php?t=23473)

Tree_UK 06-01-2011 08:26 PM

Quote:

Originally Posted by Chivas (Post 292034)
The last hot fix was 7 working days ago, so its not likely to have anything significant completed yet. They may even be on the break they delayed a few weeks ago. I'm sure they will be back in force soon to get as much done before the Western release as possible.

Hot fix was 12 days ago on the 20th.

Space Communist 06-01-2011 09:19 PM

Quote:

Originally Posted by JumpingHubert (Post 292065)
the question is: why no to-do-list?
For example only one word by the devs since release about the horrible Antialiasing? In IL2 AA is working great. Years later this "feature" is cut?...

Anti-aliasing simply does not work the same way with modern shaders. You need to do very fancy stuff to make it do the same thing as before.

JG14_Jagr 06-01-2011 09:22 PM

Quote:

Originally Posted by Space Communist (Post 292085)
Anti-aliasing simply does not work the same way with modern shaders. You need to do very fancy stuff to make it do the same thing as before.


And for the record, the ATI 11.5 "Fix" drivers broke FSAA in IL2. I needed to revert back to older drivers to get it to work again.. The driver companies play with the standards trying to gain an edge, and when they play fast and loose with the specs you get unintended consequences.. its very complicated..

Sauf 06-01-2011 10:40 PM

Quote:

Originally Posted by Tree_UK (Post 292066)
Hot fix was 12 days ago on the 20th.

Chivas said "7 working days" which is correct.

Tree_UK 06-01-2011 11:12 PM

Quote:

Originally Posted by Sauf (Post 292106)
Chivas said "7 working days" which is correct.

Not correct, Luthier said they are working everyday and have no time to post update news.

speculum jockey 06-01-2011 11:23 PM

Quote:

Originally Posted by JG14_Jagr (Post 292088)
And for the record, the ATI 11.5 "Fix" drivers broke FSAA in IL2. I needed to revert back to older drivers to get it to work again.. The driver companies play with the standards trying to gain an edge, and when they play fast and loose with the specs you get unintended consequences.. its very complicated..

This is especially true with older or niche games that are not played as much as the newer titles. They probably check out how the new drivers work with the 20 most popular game engines and call it a day. Going back and testing with games that were released a decade ago just isn't feasible.

julien673 06-02-2011 12:46 AM

Quote:

Originally Posted by Tree_UK (Post 292118)
Not correct, Luthier said they are working everyday and have no time to post update news.

Still not banned ? ;)

FS~Phat 06-02-2011 12:46 AM

The latest ATI drivers 11.5b broke IL2 1946 OGL (flickering landscape texture showing where there should be water) It caused a massive 50% increase in FPS at the same time though, ATI must have changed something major for this kind of increase and such a major bug. Im not surprised AA is broken in COD!

Tiger27 06-02-2011 01:59 AM

You can see how many problems game devs have with graphics drivers just by browsing the patch log, unfortunately high sale games like Witcher2 get all the resources to get them going well, CoD would be way down the list.

machoo 06-02-2011 06:24 AM

Witcher 2 is pretty amazing though


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