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Or perhaps the training missions a little more demanding.
The training in game is pathetic.Personally I would have structured it differently. Something like First flight circuit and bump Second flight first solo Third flight Orientering fly from airfield one to airfield two try not to get lost. Final training fighter type aircraft follow the leader Then be assigned to a squadron. But then again I would have made the Wellington flyable too. |
The whirlwind was a bag of crap hence why it was scrapped and the Mossie was built from it.
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I'm all for extra flyables but the main players should take priority over the exotics, so i'd probably go with a Hampden.
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