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-   -   FMB - AI type & AI actors (ccp) (http://forum.fulqrumpublishing.com/showthread.php?t=22779)

Ataros 05-14-2011 12:18 PM

Quote:

Originally Posted by Blackdog_kt (Post 282690)
I think it just moves vehicles around the base for immersion and creating an environment that feels more "alive", kind of the way it happens in the stock campaign missions.

I'm not entirely sure (haven't tested the FMB much yet), but that's what i understood from the previous post by Ataros.

My guess is based on some campaign or training mission where I saw a tractor towing 2-3 bomb-carrier trailers with aitport.cpp script iirc.

More guessing:
bus_car.ccp maybe same as car.cpp but with buses stopping at waypoints?
emrg_car.ccp - sends a car to crashlanded plane at an airfield?

salmo 09-15-2012 09:27 AM

I've been trawling back over some old threads after Luthier's post today (15 Sept 2012) saying they're still working on beta patch for COD, just to see how far we've come. I note with some exasperation that this thread is over 1 year old and STILL no-one seems to know what airport.cpp, bus_car.cpp or emrg_car.cpp do, and no information or proper FMB documentation has been forthcoming from the dev's.


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