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-   -   Damage/collision model (http://forum.fulqrumpublishing.com/showthread.php?t=22774)

Chazflyz 05-30-2011 09:49 PM

What's funny is during the first explosion, I didn't know the 109 exploded until I watched the replay.

Here's another oddball collision, not as extreme as my original post but worth checking out for the developers. Fast forward to 2:00. Now I understand the prop would chew up another aircraft. I think my engine lost about 25% power and the top part of the cowling was missing. Really? No mangled or missing prop? Wing damage? I literally flew through the bomber with minor scratches. Seems the Spit's damage/collision model is lacking. Built like an M1A1!

http://www.youtube.com/watch?v=nYMlwFLBi7w

palker4 05-30-2011 11:13 PM

Quote:

Originally Posted by JimmyBlonde (Post 289125)
Yuck, good old Il-2 nitro-glycerine physics FTL.

I was hoping that the guys might have taken a leaf out of Rise of Flights' notebook on physics.

Nothing like watching a tiny jeep nudge a B-29 and cause it to spontaneously explode...

I understand that even the best physics engine has weird bugs but this seems a bit primitive for 2011.

i take it that you have seen my fail compilation on youtube :-P

Ze-Jamz 05-30-2011 11:46 PM

Quote:

Originally Posted by otaku (Post 290356)
Mh yeah this is bugged ..

I experinced the same situation as in the video in a 109 and was not very amused seeing the spit fly away ... while I for my self felt like I hit a mine ..

Lol been there mate..

Im sure it in the fix


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