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oh... we are now allowed by gOD to talk about mods...
pfff... |
BTW,I saw the planes and etc at SAS and many looked great!
Are they going to be included? |
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http://ultrapack.il2war.com/index.php/topic,3892.0.html Aviar |
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http://ultrapack.il2war.com/index.php Aviar |
Thankyou 1C for allowing MOD disussion here. I know this issue has been a controversial one. I believe that the overwhelming majority of mod-makers only intend to enhance & improve the wonderful IL-2 Sturmovik game. There are now many fine mods that improve the game immersion even further. What was a WW2 combat flight simulator is now a WW1, WW2, Korean War, Vietnam War simulator.
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Does this mean that TD are going to stop changing the codes just to throw a spanner in the works of the modders? I had heard that 4.11 was especially aiming to do this.
Of course I could be imagining it all....it just seems that way sometimes... :cool: |
UP 3.0 is going to be amazing ! Graf Zepelin and Peter Strasser CV ! Plus new IJN light CV !
Ar196 torp ! I can already imagine alternate history scenario with IJN and KM together in the Pacific fighting against Anglo-american CV task forces ! SOOO GREAT ! And +1 with fabianfred : PLEASE make 4.11 compatible with other mod packs so we can just enjoy the best of both world ! It would be so great and would avoid Mod makers to stay in older version to continue their dev. |
I agree. The huge list of servers on hyperlobby (most sparsely populated or totally empty) and with incompatible requirements (4.09 or 4.10.1, HSFX 5 with or without expert mode, UP2.01 with or without MDS, etc.) is a pain in the whatchamacallit. There's even a server still running 4.08! Constantly switching folders or executables for the right server is no fun at all. And with the release of UP 3.0 it will only get worse until all 2.01 servers have switched.
Instead of widening the canyon, I vote for a more "holistic approach" and hopefully one day we'll have a true unified package, even if it means bending Oleg's rules. For example: let's loosen the polygon/texture size restriction for cockpits and models. We're almost halfway 2012 and shouldn't bother with the fps on ancient systems. In the future, if someone's upset he can't enjoy the the high frame rates of the previous patch he might as well buy a new videocard or CPU. Hardware is cheaper than ever. |
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I really don't understand all the fuzz about mod packs. Only real benefit is the different sound IMHO. |
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