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-   IL2 Mods, discussion and links (http://forum.fulqrumpublishing.com/forumdisplay.php?f=201)
-   -   Mods discussion, links, etc (http://forum.fulqrumpublishing.com/showthread.php?t=22748)

norulz 05-11-2011 04:50 PM

oh... we are now allowed by gOD to talk about mods...


pfff...

bf-110 05-12-2011 01:55 AM

BTW,I saw the planes and etc at SAS and many looked great!
Are they going to be included?

Aviar 05-12-2011 02:08 AM

Quote:

Originally Posted by bf-110 (Post 281935)
BTW,I saw the planes and etc at SAS and many looked great!
Are they going to be included?

Here is the current list of mods scheduled to be included in UP 3.0:

http://ultrapack.il2war.com/index.php/topic,3892.0.html

Aviar

Aviar 05-12-2011 02:17 AM

Quote:

Originally Posted by AndyJWest (Post 281390)
Ok, lets start with a couple of obvious links:

UltraPack: UltraPack: http://ultrapack.il2war.com/index.php
The most popular online mod pack - some rather large downloads, and they are just about to release version 3.0, so you may do better to wait for that, rather than downloading the current version.

That UP link does not work for me. Try this one:

http://ultrapack.il2war.com/index.php

Aviar

salmo 05-12-2011 03:04 AM

Thankyou 1C for allowing MOD disussion here. I know this issue has been a controversial one. I believe that the overwhelming majority of mod-makers only intend to enhance & improve the wonderful IL-2 Sturmovik game. There are now many fine mods that improve the game immersion even further. What was a WW2 combat flight simulator is now a WW1, WW2, Korean War, Vietnam War simulator.

MOH_Hirth 05-12-2011 06:36 AM

Quote:

Originally Posted by AndyJWest (Post 281318)
I see Nearmiss has posted a sticky saying that discussion of mods is now permitted on this forum. Can I take it that it is ok to post links to the mod sites themselves? If so, another sticky with the leading ones (Ultrapack, SAS etc) would be useful.

As Nearmiss says, we shouldn't misuse this so can I make a personal request that everyone tries to avoid negative comments on mod pack FMs etc, and on all the other issues that have led to so much acrimony. Regardless of past issues, 'Classic' IL-2 modding is here to stay, and shows real signs of reaching a more stable and consistent state. Cliffs of Dover seems to have been designed right from the start to be more 'open', so the difference between 'stock' and 'mods' becomes largely an online server issue, rather than anything more fundamental. I think all this suggests that we can put past debates behind us, and work towards producing better sims.

+1! Smart decision, more brains, more improvements, ideias...

fabianfred 05-12-2011 01:18 PM

Does this mean that TD are going to stop changing the codes just to throw a spanner in the works of the modders? I had heard that 4.11 was especially aiming to do this.
Of course I could be imagining it all....it just seems that way sometimes... :cool:

Oktoberfest 05-12-2011 01:57 PM

UP 3.0 is going to be amazing ! Graf Zepelin and Peter Strasser CV ! Plus new IJN light CV !

Ar196 torp !

I can already imagine alternate history scenario with IJN and KM together in the Pacific fighting against Anglo-american CV task forces ! SOOO GREAT !

And +1 with fabianfred : PLEASE make 4.11 compatible with other mod packs so we can just enjoy the best of both world ! It would be so great and would avoid Mod makers to stay in older version to continue their dev.

Azimech 05-12-2011 03:01 PM

I agree. The huge list of servers on hyperlobby (most sparsely populated or totally empty) and with incompatible requirements (4.09 or 4.10.1, HSFX 5 with or without expert mode, UP2.01 with or without MDS, etc.) is a pain in the whatchamacallit. There's even a server still running 4.08! Constantly switching folders or executables for the right server is no fun at all. And with the release of UP 3.0 it will only get worse until all 2.01 servers have switched.

Instead of widening the canyon, I vote for a more "holistic approach" and hopefully one day we'll have a true unified package, even if it means bending Oleg's rules. For example: let's loosen the polygon/texture size restriction for cockpits and models. We're almost halfway 2012 and shouldn't bother with the fps on ancient systems. In the future, if someone's upset he can't enjoy the the high frame rates of the previous patch he might as well buy a new videocard or CPU. Hardware is cheaper than ever.

EJGr.Ost_Caspar 05-12-2011 05:44 PM

Quote:

Originally Posted by Oktoberfest (Post 282096)
Graf Zepelin and Peter Strasser CV ! Plus new IJN light CV !

Fantasy repaints and frankenstuff = lame!

I really don't understand all the fuzz about mod packs.
Only real benefit is the different sound IMHO.


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