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-   -   The Launcher Issue Thread (http://forum.fulqrumpublishing.com/showthread.php?t=21241)

unreasonable 04-14-2011 01:46 PM

Finally sorted for me :grin:

Go to 1C SoftClub/il-2 sturmovik cliffs of dover, delete everything except the cache folder, go to cache folder, delete everything except shaders folder, go to shaders folder, delete all contents.

Open steam, et voila, CoD runs!

HH_Cipher 04-14-2011 09:42 PM

Congrats unreasonable, enjoy the game :)

Majo 04-15-2011 11:11 AM

My fix
 
I was also getting the "KERNELBASE.dll" message.

In my case the problem was with the Microsoft .NET Framework 4 Client Profile. Windows 7.

I went for an uninstall of Microsoft .NET Framework 4 Client Profile. It gave me the option to repair and so I did, all this in the control panel "programs" part.
It took a while but finally gave the repaired finished message.

I went to "windows update" and found a security update of about 23 MB for
the Microsoft .NET Framework 4 Client Profile, went through it and finally the game is running.

Salutes Majo

EAF92 Meako 04-18-2011 06:49 PM

I have the launcher issue and none of the solutions posted so far have resolved my problem.

any more ideas ?

Lucas_From_Hell 04-18-2011 06:55 PM

This thread has 5 pages of sarcastic dwelling on many solutions and issues, maybe one of them might do the trick for you: http://forum.1cpublishing.eu/showthread.php?t=21055

Good luck!

SQB 04-22-2011 12:46 AM

Quote:

Originally Posted by HH_Cipher (Post 263186)
Congrats unreasonable, enjoy the game :)

I'm getting kernelbase as the reason too, but I am running win7 service pack 1...

Any suggestions?

TX-EcoDragon 04-22-2011 01:55 AM

Source: .NET runtime
Application: Launcher.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.AccessViolationException
Stack:
at <Module>.corelib.Context.renderFlushQueue(corelib. Context*, Int32, Boolean)
at lhn6Z3r6bTVp1wDRHcs.C8KS81rtyRdCJK5lJoo.6So6Q8vO4S J(Int32, Boolean)
at yjxHH3O14TjhRyJQQuo.7QqrWQOyxEXSLfcxZmC.a7nqKSvVos i(Int32, Int32)
at BJWoN6iOBbkOnMUnKIh.au1jyXiSFtOAu3u3jVG.gv3SLaH3nY 9()
at RWrdMU2MqfMQKiR2uTN.wiKvIj2curlbSCX5BIA.sWE6FkxjPs b(System.Object)
at System.Windows.Threading.ExceptionWrapper.Internal RealCall(System.Delegate, System.Object, Int32)
at MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.DispatcherOperation.Invok eImpl()
at System.Windows.Threading.DispatcherOperation.Invok eInSecurityContext(System.Object)
at System.Threading.ExecutionContext.runTryCode(Syste m.Object)
at System.Runtime.CompilerServices.RuntimeHelpers.Exe cuteCodeWithGuaranteedCleanup(TryCode, CleanupCode, System.Object)
at System.Threading.ExecutionContext.RunInternal(Syst em.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Windows.Threading.DispatcherOperation.Invok e()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(In tPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation( System.Object)
at System.Windows.Threading.ExceptionWrapper.Internal RealCall(System.Delegate, System.Object, Int32)
at MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.Dispatcher.InvokeImpl(Sys tem.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(Syste m.Windows.Interop.MSG ByRef)
at System.Windows.Threading.Dispatcher.PushFrameImpl( System.Windows.Threading.DispatcherFrame)
at System.Windows.Threading.Dispatcher.PushFrame(Syst em.Windows.Threading.DispatcherFrame)
at Rt2Lf1r9U07syGJqRKT.1HVM7ErHQXdXEWPIFQ4.wJuScuNOQa y()
at vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm.WSlhEBNWOH IAM9o3j45L(System.Object)
at vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm.gea6wGYRwT A(vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm, System.String[], System.String, System.String)
at BBVXsTwl82sEsIrEYng.WUxOYgwQhJ6EXHNlnaP.VigqEKxcy5 V(System.String[])
at maddox.Launch.Program(System.String[])
at Launcher.Program.Main(System.String[])


For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.

Faulting application launcher.exe, version 1.0.0.0, stamp 4d6e3d08, faulting module msvcr100.dll, version 10.0.30319.1, stamp 4ba1dbbe, debug? 0, fault address 0x00001fc8.

For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.

Application: Launcher.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.ComponentModel.Win32Exception
Stack:
at System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(System.Diagnostic s.ProcessStartInfo)
at vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm.fA1y2SNW24 Ja1UFarPvZ(System.Object, System.Object)
at vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm.gea6wGYRwT A(vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm, System.String[], System.String, System.String)
at BBVXsTwl82sEsIrEYng.WUxOYgwQhJ6EXHNlnaP.VigqEKxcy5 V(System.String[])
at maddox.Launch.Program(System.String[])
at Launcher.Program.Main(System.String[])


EventType clr20r3, P1 launcher.exe, P2 1.0.0.0, P3 4d6e3d08, P4 system, P5 4.0.0.0, P6 4ba1dff4, P7 2fd6, P8 2a9, P9 system.componentmodel.win32, P10 NIL.


pplication: Launcher.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.Reflection.TargetInvocationException
Stack:
at System.RuntimeMethodHandle._InvokeMethodFast(Syste m.IRuntimeMethodInfo, System.Object, System.Object[], System.SignatureStruct ByRef, System.Reflection.MethodAttributes, System.RuntimeType)
at System.RuntimeMethodHandle.InvokeMethodFast(System .IRuntimeMethodInfo, System.Object, System.Object[], System.Signature, System.Reflection.MethodAttributes, System.RuntimeType)
at System.Reflection.RuntimeMethodInfo.Invoke(System. Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo, Boolean)
at System.Delegate.DynamicInvokeImpl(System.Object[])
at System.Windows.Threading.ExceptionWrapper.Internal RealCall(System.Delegate, System.Object, Int32)
at MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.DispatcherOperation.Invok eImpl()
at System.Windows.Threading.DispatcherOperation.Invok eInSecurityContext(System.Object)
at System.Threading.ExecutionContext.runTryCode(Syste m.Object)
at System.Runtime.CompilerServices.RuntimeHelpers.Exe cuteCodeWithGuaranteedCleanup(TryCode, CleanupCode, System.Object)
at System.Threading.ExecutionContext.RunInternal(Syst em.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Windows.Threading.DispatcherOperation.Invok e()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(In tPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation( System.Object)
at System.Windows.Threading.ExceptionWrapper.Internal RealCall(System.Delegate, System.Object, Int32)
at MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.Dispatcher.InvokeImpl(Sys tem.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(Syste m.Windows.Interop.MSG ByRef)
at System.Windows.Threading.Dispatcher.PushFrameImpl( System.Windows.Threading.DispatcherFrame)
at System.Windows.Threading.Dispatcher.PushFrame(Syst em.Windows.Threading.DispatcherFrame)
at Rt2Lf1r9U07syGJqRKT.1HVM7ErHQXdXEWPIFQ4.wJuScuNOQa y()
at vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm.WSlhEBNWOH IAM9o3j45L(System.Object)
at vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm.gea6wGYRwT A(vXR6sJr8KA6LTfXUb4F.UmcZj0raFEpLPQWuaFm, System.String[], System.String, System.String)
at BBVXsTwl82sEsIrEYng.WUxOYgwQhJ6EXHNlnaP.VigqEKxcy5 V(System.String[])
at maddox.Launch.Program(System.String[])
at Launcher.Program.Main(System.String[])

EventType clr20r3, P1 launcher.exe, P2 1.0.0.0, P3 4d6e3d08, P4 core, P5 1.0.0.0, P6 4dac2346, P7 b6f, P8 6, P9 system.accessviolationexception, P10 NIL.

Faulting application launcher.exe, version 1.0.0.0, faulting module msvcr100.dll, version 10.0.30319.1, fault address 0x0008d635.

Jughead Jones 04-23-2011 07:57 PM

I am having a different issue I can the play the game fine for an hour or so then I get a launcher error.

Faulting application name: Launcher.exe_Launcher, version: 1.0.0.0, time stamp: 0x4d6e3d08
Faulting module name: KERNELBASE.dll, version: 6.1.7601.17514, time stamp: 0x4ce7bafa
Exception code: 0xe0434352
Fault offset: 0x0000b727
Faulting process id: 0x370
Faulting application start time: 0x01cc01ec7570692f
Faulting application path: c:\program files (x86)\steam\steamapps\common\il-2 sturmovik cliffs of dover\Launcher.exe
Faulting module path: C:\Windows\syswow64\KERNELBASE.dll
Report Id: 1b2fd84c-6de3-11e0-969f-00248c270258

Sauf 04-26-2011 10:37 AM

Quote:

Originally Posted by Jughead Jones (Post 271809)
I am having a different issue I can the play the game fine for an hour or so then I get a launcher error.

Faulting application name: Launcher.exe_Launcher, version: 1.0.0.0, time stamp: 0x4d6e3d08
Faulting module name: KERNELBASE.dll, version: 6.1.7601.17514, time stamp: 0x4ce7bafa
Exception code: 0xe0434352
Fault offset: 0x0000b727
Faulting process id: 0x370
Faulting application start time: 0x01cc01ec7570692f
Faulting application path: c:\program files (x86)\steam\steamapps\common\il-2 sturmovik cliffs of dover\Launcher.exe
Faulting module path: C:\Windows\syswow64\KERNELBASE.dll
Report Id: 1b2fd84c-6de3-11e0-969f-00248c270258

Same problem here

MB_Avro_UK 05-30-2011 04:06 PM

Quote:

Originally Posted by unreasonable (Post 262821)
Finally sorted for me :grin:

Go to 1C SoftClub/il-2 sturmovik cliffs of dover, delete everything except the cache folder, go to cache folder, delete everything except shaders folder, go to shaders folder, delete all contents.

Open steam, et voila, CoD runs!


Thanks for that!

It solved my Launch problems:)


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