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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Cliffs of Dover is a lot of FUN!!!! (http://forum.fulqrumpublishing.com/showthread.php?t=21038)

David Hayward 04-09-2011 09:05 PM

Quote:

Originally Posted by Tanner (Post 258560)

His assertion would seem to be that Cliffs of Dover is somehow superior in that it has content creation tools. My assertion, and the sales of Black Ops bares this out, is that it doesn't need them.

He just said he was having fun, and you were trolling for a fight. Don't try to pretend that there is anything else going on here.

David Hayward 04-09-2011 09:17 PM

Quote:

Originally Posted by Tanner (Post 258564)
Again, not the point.

Yes, it is the point. You are whining about the lack of content. If you don't like the content, don't buy the game.

Quote:

Originally Posted by Tanner (Post 258564)
There is no room in the games industry for poorly produced, buggy, late, not-feature-complete games.

Except for the people who are having fun playing it, apparently.

David Hayward 04-09-2011 09:23 PM

Quote:

Originally Posted by Tanner (Post 258571)
No, I was counteracting his pollyanna-ish assertions in the light of the many, many problems with this game. I was also providing commentary on his implication that people who have problems with the completeness of this game are somehow merely "complainers". Those "complainers" are customers and have every right to be heard from and every reason to be listened to, which the original poster seems not to agree with.

He said he was having fun and you started whining about lack of content. Don't try to pretend that you weren't trolling for a fight.

David Hayward 04-09-2011 09:26 PM

Quote:

Originally Posted by Tanner (Post 258577)
Subjective assertion about the nature of my complaint. There is a lack of content. That is a fact. There is no whining. I am stating facts.

There appears to be plenty of content for him. So what you are really stating is your opinion. And you are whining (in my opinion).

Quote:

Originally Posted by Tanner (Post 258577)
A lot of people are stupid. It can't be helped.

You could stop posting. That might help.

Sauf 04-09-2011 09:27 PM

I myself never even play the missons that come with game, build them in FMB or play online in co-ops ect, its one of the best features of the game. If I wanted what Tanner recommends I buy console games.

Different Strokes ect

Avala 04-09-2011 09:30 PM

Quote:

Originally Posted by Ailantd (Post 258518)
The misconception here is that this "thing" is not a game, it is a simulator, that is a very different thing and is a lot more important give the tools for make your own content that give you the content allready builded. Has the other CoD, wich is a game, some tools to make your own missions? Think about that. A simulator is always supported by the community. This way in a month you will have a lots of content, missions and campaigns ready to add to the sim made by users. A lot more than developers could do.

I'm sure that USAF, RAF, Boeing and such have simulators. This is actually simulation :)

Not finished, and unplayable (hopefully most of us "the fans" are in our middle years, so there is a chance that we even could see it finished and playable . . . ) , but whatever simulation.

JG52Krupi 04-09-2011 09:32 PM

Quote:

Originally Posted by Tanner (Post 258564)
Again, not the point. The point is due to a lack of content in a brand new game a player resorted to the Full Mission Builder to make his own fun, as it were.

It continues to amaze me how many excuses people are willing to make for this game in an industry and a pastime that is saturated with content and highly quality content in general.

There is no room in the games industry for poorly produced, buggy, late, not-feature-complete games.

The point is that if you want to make your own mission you can HE said he had fun doing it, he didnt say he didnt have fun playing the current missions.

Your post makes no sense THERE are loads of games that have been pushed out to early and bugged. It's just unfortunate that this is becoming an acceptable working practice to release a bugged game and then patch it to a playable state and a lot of those game turn out to be amazing :eek:.

Rattlehead 04-09-2011 09:39 PM

Quote:

Originally Posted by Tanner (Post 258560)

Further, I will assert that 90% of people playing Cliffs of Dover will never use the Full Mission Builder, so it seems like a lot of resources allocated to a set of features that a very small minority of the playerbase will ever use.

Rubbish.

The Il-2 players I know all use the FMB extensively, myself included. It's always been one of the things I've loved most about Il-2 - the ability to make missions exactly how you want them to be.

As to the thread...I agree; it's a lot of fun. I'm trying to play without icons, but golly it's tough. I'll keep persisting though. :)

David Hayward 04-09-2011 09:41 PM

Quote:

Originally Posted by Tanner (Post 258597)
Incorrect by his own actions. He felt he had to make his own mission days after the game just released. Nearly by definition that precludes making the assertion that there is "plenty of content".

It does nothing of the sort. Making up your own mission is completely unrelated to the existing content.

Rattlehead 04-09-2011 09:42 PM

Quote:

Originally Posted by Sauf (Post 258583)
I myself never even play the missons that come with game

Me either. I've created several custom missions with the FMB and have never even looked at the single missions, and probably never will.


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