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Before release the developers kept on saying a hi end machine will be running on medium settings at release. Cheers! |
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If you want to run this game with unlimited buildings then I am afraid your PC is not "High End" enough for this kind of expectations! Your PC in a few years, maybe. As far as the resolution is concerned, try first to play the game in Window mode (with settings set to medium exect model=high, damage=high) and get a feeling about it. Your PC is high enough and should not be having problems. ~S~ |
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This software is a piece of crap at current build versions
The multicore CPU coding is very poor The multicore GPU coding is very poor I dont see any cool DX11 features like tesselation in there either The patch did next to nothing for me. The real patch worthy of being released is one that fixes SLI and one that improves multicore utilisation. The engine itself isnt all that great and I guess it wont be until the next major release that we will see stuff like tesselation being used to good effect My system has 16 logical processors at 4GHz each and I have three GTX 480s in SLI. |
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My system is nowhere near as powerful as your and since the updates it's cleared up a lot of issues and is running as good as ROF and DCS:A10 Little details make this sim one of the best I have ever played, It's fun and immersive. With continued patching and resolution of peoples issues it's going to be the best. Cheers and hope your problems get resolved! |
Those who still have stutters try putting Buildings to Unlimited (w. low detail) or my settings below.
Do not complain if you did not put shadows to low or off )) |
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frame rate tripled and in some cases 5 x increase. stutters were virtually non-existent on the second run through the same Quick Mission. downside is a 1024 x 768 (4:3 ratio) window in the top left corner of a 1920 x 1080 desktop |
Any chance it'd run better in windowed mode as opposed to full screen ?
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