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One other thing, when IL2 was first released way back in the day when I was not as old, you could not fly over large towns.. at all.. the effect was very similar to what most people are seeing in this game.. even REALLY good gaming rigs by the standards of the day were brought to their knees.. The issue I see is that the increase in CPU/GPU speeds is not going to move forward the way it did back then.. It seemed every 12 months you doubled your performance at least.. And, they modelled the cities building by building.. literally thousands and thousands of them..
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Have your tried over cities with 15 v 15, 20 v 20, or other combinations using fighters only?
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Over Ocean I don't take a hit until the bombers/fighters get up to 100 or so.. 9 groups of 9 bombers, and 2 groups of 12 fighters.. when flying through the bombers the fps dropped to 20 from 50.. I think a lot of that was the otto gunners and tracers.. |
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I didn't spend too much time seeing whether it increased performance but there certainly is activity on multiple cores with CoD running. Take from that as you will. |
In the hopes that the dev team read this, a repost from the patch announce thread:
Game refuses to run post patch, launcher starts up and crashes, have tried deleting config files, but still no joy. Intel i7 990X six core @ 3.46GHz, 8GB Corsair Vengeance 1866MHz DDR3, ATI Radeon HD 6990 4096MB, Intel X25-M Mainstream SSD, and Asus X58 Sabertooth TUF motherboard, all stock speeds running under Win7 64. |
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