![]() |
Quote:
|
Ai. 8)
|
Briefing and Debriefings
|
Ai for me. I'm a offliner most of the time.
|
Clearly AI because I'm an offliner too. Immersive Campaign would be my second choice.
Alexander |
For the improved briefing screen I can help out with an original German weather forecast sheet of the former Luftwaffe:
http://img159.imageshack.us/img159/9...berichtuw5.jpg |
WOHOO the DUDE!!!!
|
Quote:
I always thought the way European Airwar would bump AI pilots for human ones in co-ops a very good implementation of this, and it certainly made for a lot of fun. Aces High came up with a good system whereby buff pilots control a flight of three bombers: thier own and two AI wingmates. It's not perfect but it goes along way to help buffs make a reasonable formation. Both these kind of ideas can extend the way we make use of the game. |
AI for me as well.
I think that in light of some of the things that have been complained about the most, AI issues are at the root of a lot of it. Bomber gunners Perfect engine management Blackout/redout behavior Pushing/Pulling behavior All are tied to the AI. |
Oh yeah I forgot some stuff... exhaust glow for night ops! and definitely more realistic engine management.
|
All times are GMT. The time now is 02:20 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.