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-   -   Force Feedback poll ... (http://forum.fulqrumpublishing.com/showthread.php?t=19692)

Extreme_One 03-29-2011 06:32 PM

Just imagine if you'd splashed out on a G940 in anticipation of this game only to find that the FF didn't work.

I love the FF on my cheap stick so I'd like FF added soon(ish) please, but of course overall performance should be #1 priority.

ATAG_Doc 03-29-2011 06:58 PM

Quote:

Originally Posted by Strike (Post 244117)
Although I have a FFB setup and would like to use it I think there are more important matters the developers need to focus on now.

+1 indeed. Prioritize

Blackdog_kt 03-29-2011 07:00 PM

Quote:

Originally Posted by Strike (Post 244117)
Although I have a FFB setup and would like to use it I think there are more important matters the developers need to focus on now.

I don't have FFB, i want you guys to have FFB since you obviously like it, but i'll go with the above quote.

I won't vote no because that's just mean, it's a useful feature for many.

I won't vote yes either, due to the "ASAP" part and the sense of urgency it conveys.

My opinion is FFB should be added when practically possible. Priority should be given to optimizations that are game critical and most of all, have an effect to all players.

For example, my trackIR 4 stopped working a while ago and i would like to have support for alternative head tracking solutions so that i won't be forced to buy a new one right away. However, i won't demand they give it top priority when there's other more important things like stutters to fix. I hope i'm making sense, i'm not attacking the viewpoint that FFB should be there, i just think there are bigger fish to fry currently :grin:

Richie 03-29-2011 07:06 PM

I voted yes because I know many people like FB sticks. I don't but I don't think it would be fair to vote no.

Gromic 03-29-2011 07:13 PM

Quote:

Originally Posted by Blackdog_kt (Post 244201)
... i would like to have support for alternative head tracking solutions...

AFAIK "alternative head tracking" already works. There's been mention of it by some friendly russian beta (sic) testers if I remember correctly.

Back OT, FFB effects would be nice and therefore I've also voted "yes" sans the "asap" as I do agree that there are more pressing issues.

Cheers

mazex 03-29-2011 07:59 PM

I REALLY hate joining the whiners, but seriously - are you really sure the game has no FF effects? Do we have a confirmation on that? All sims the last 10+ years has had FF support, even the arcade flight games...

As a RL pilot I would never buy a non FF stick, as "feeling" the air through the stiffness of the control surfaces is a vital feedback IRL especially when flying aerobatics and on the "edge of the envelope" like you do all the time in a game like this.

But if this is really true they sure should focus on critical bugs first - but not having FF support in the ultimate prop sim is naturally just silly! I can just see the sarcastic comments by reviewers with expensive systems like the G940 that are useless!

Sven 03-29-2011 08:14 PM

I like FFB, I have a G940, but I can miss it, you can adjust yours to have a little centring spring force, which pretty much acts like a normal joystick, top priority is performance and hardware optimalisation!

bw_wolverine 03-29-2011 08:19 PM

I'm surprised they didn't just bring over IL-2's FFB. That was good enough for me,

Though, I do like BoBII's FFB a lot as well.

ICDP 03-29-2011 08:29 PM

On the G940 Cliffs of Dover gives nothing but 100% stick centering force. It cannot be setup with a seperate game specific FF profile because that doesn't work unless the game says "hey I support FF". Since CoD doesn's support FF, it goes to default setting that comes from your game controllers settings in Windows. Now you could setup the windows game controller settings with less force feedback but then that will apply to ALL games at the same time.

So the only option is to constantly change your Joystick FF settings each time you play different sims.

Qpassa 03-29-2011 08:31 PM

Obviously YES


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