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-   -   My First Impressions of CoD (http://forum.fulqrumpublishing.com/showthread.php?t=19616)

Storm of When 03-28-2011 08:14 PM

Ok
 
Ok Devastat i`ll try that, i`m much more positive now, might have guessed that the poor show I was getting was due to my inability to set it up correctly. This is gonna be great.

Devastat 03-28-2011 08:43 PM

@Storm

With my hardware + settings (pretty high settings) it runs very nicely when flying solo sightseeing, or in combat if you are having max. 6 planes on the sky. Anything more than that and it becomes unplayable (and I mean really).

So I just fly solo or have these dogfights with few planes and it is very enjoyable to play.

Flanker35M 03-28-2011 08:45 PM

S!

Might this dip in FPS be because of the AI/FM/DM change? Didn't Luthier or Oleg mention in an interview that planes farther away would use simplified routines and only get more complex when closer to the player? Just an idea..

Devastat 03-28-2011 08:47 PM

@Flanker possibly. It probably would run very nice online with other players when your computer doesn't have to calculate AI at all.

Flanker35M 03-28-2011 08:50 PM

S!

Yes, but still it would be quite a task if the server had 128 players. Lot of traffic there, even without AI. Well..patches will come so we will see :)

Devastat 03-28-2011 09:03 PM

Yep, apparently the first reviews about the multiplayer have been quite disastrous - in a french game forum..

LoBiSoMeM 03-28-2011 09:06 PM

In six months of optimization I'll buy CoD. Will be a great combat flight sim, but in the FUTURE, russian game devs must start to think without the all capitalist/corporative mind...

That's not the way the world MUST spin... Maybe 1C and Oleg can learn the lesson with this trouble release: think in a way to close your product with your consumers, direct distribution, alternative ways to generate incomings, etc.

Or live with deadlines, restrictions, etc, and blame the "game industry" for everything... But wait: YPU ARE THE INDUSTRY!


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