The Kraken |
03-12-2011 07:21 PM |
Quote:
Originally Posted by Hecke
(Post 233743)
When some people here first came up with tesselation questions, they were insulted and shouted at by others claiming there would be no use for it in flight sims.
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Nonsense. The discussion was about how much tesselation would improve the graphics, and how big an omission it is (and in extension, having no DirectX 11 support on release). Those points still stand of course, even though the usual suspects like Tree will quickly twist Oleg's statements again to make it seem as if their previous claims had some substance.
Using hardware tesselation for the landscape is obviously a no-brainer as it already is tesselated; everything else is still of minor value (craters) or simply a no-go (3D models or trees).
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