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MACADEMIC 11-08-2010 04:06 PM

Future in Cloud Computing?
 
Interesting thread and reply by Mr. Maddox.

It would be great to one day have the complexities of a single aircraft simulator combined with the complexities BOB is trying to achieve. I wonder if this could be done by the use of cloud computing, where all complex computations would be done at a central computer farm, and video, audio and effects be delivered to the users via very fast connection, similar to today's HD streaming movies.

Possible?

MAC

T}{OR 11-08-2010 04:20 PM

Quote:

Originally Posted by MACADEMIC (Post 196502)
II wonder if this could be done by the use of cloud computing, where all complex computations would be done at a central computer farm, and video, audio and effects be delivered to the users via very fast connection, similar to today's HD streaming movies.

Something like OnLive? In a combat sim? God I hope not. While it is beneficial for some games but for complex flight sims and especially for online game play where low pings are a must I find this anything but useful.

Maybe for FSX. ;)

SlipBall 11-08-2010 04:25 PM

Quote:

Originally Posted by Ltbear (Post 196402)
The way these guys work, and what they can do is just amazing. Since they not are using the simulator, but work outside the simulator these guys and there work is something the IL2 series could benefit from....

Im impressed.....

watch the vidio, its worth it...

http://a2asimulations.com/forum/view...p?f=23&t=22663


Their work is well known and respected...if they were to get involved with SOW, I think we would all benefit on the immersion factor, man and cockpit.:grin:

WTE_Galway 11-08-2010 10:16 PM

I notice them clicking away madly on the prime pump. i wonder if over-priming can cause a stack fire :D

IceFire 11-09-2010 01:51 AM

Quote:

Originally Posted by Feathered_IV (Post 196450)
If third party addons can eventually be made for SoW, it would probably be of mutual benefit if other companies could produce SoW-compatible aircraft. Maybe a situation where AI only is available to all, but the flyable/FMB ready version must be purchased. That way onliners could incorporate them.

One area I always thought SoW could exploit is the vintage civil aircraft market that FSX users have traditionally enjoyed. Imagine flying a Dragon Rapide from Croydon to Dover in Oleg's Britain. :)

I kind of hope it doesn't go that way. It would be both annoying to me as a player as well as a potential mission or online scenario builder where a portion of my possible audience was restricted because they haven't subscribed to the micro transaction model. It gets worse when you're trying to be competitive and the top level aircraft are not available unless more money is paid. I'd rather pay $30 for the latest update and get a dozen aircraft than $5 for one.

May not make sense except when I factor in that every time I see this model used ... it always costs more to own everything.

LukeFF 11-09-2010 02:28 AM

Oleg 1, Ltbear 0

fireflyerz 11-09-2010 06:15 AM

Final Score...

Ltbear, interesting
LukeFF, not:rolleyes:

zapatista 11-09-2010 06:38 AM

Quote:

Originally Posted by fireflyerz (Post 196698)
Final Score...

Ltbear, interesting
LukeFF, not:rolleyes:

fireflyer "the jaffa cake" contribution to this forum so far = zero
LukeFF's contribution to il2 and this forum = high

i rest my case

fireflyerz 11-09-2010 06:42 AM

Shhhhhhhhhh little boy.

zapatista 11-09-2010 07:39 AM

Quote:

Originally Posted by fireflyerz (Post 196704)
Shhhhhhhhhh.

you should stick to the den of thieves and vandals where you usually hang out with the rest of the zit faced teens

the attempt here (and most normal flightsim forums) is to have meaningfull exchanges of factual information, something obviously way over your head


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