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-   -   tessellation (http://forum.fulqrumpublishing.com/showthread.php?t=17171)

Letum 11-03-2010 03:25 AM

Quote:

Originally Posted by Chivas (Post 194842)
He didn't say ATI couldn't run IL-2.

T.}{.O.R did say it didn't run it as well.
That's not my experience at all, so I am curious.

Baron 11-03-2010 09:27 AM

NVidia GTX 580 will most likely be released next week.(9th of November)


http://www.gnd-tech.com/main/content...d-Release-Date

Hecke 11-03-2010 02:35 PM

I heard it's just a paper launch to get people off buying the new Ati 69**

T}{OR 11-03-2010 03:02 PM

Quote:

Originally Posted by Letum (Post 194829)
If that's a fact, I want a sauce!

Apart from a few months this year when a new driver version was incomparable, IL2 has run perfectly on my last three ATI cards.

ed: ran allright on my old Voodoo3 as well :P

Haha, I had a feeling you might comment on this. :D

Can't recall way back, but with the latest ATI cards there are issues with drivers and IL2. Just browse Battle-Fields.com and see for yourself.

Also - why was water = 4 supported only by nVidia cards at first? ;)



EDIT:

Just to be clear about this, I am thinking of going AMD(GPU) for my next build. SoW or no SoW, AMD(GPU) it is better value for the money. Unless prices change in the 2011.

zipper 11-07-2010 03:00 PM

Quote:

Originally Posted by T}{OR (Post 194985)
Haha, I had a feeling you might comment on this. :D

Can't recall way back, but with the latest ATI cards there are issues with drivers and IL2. Just browse Battle-Fields.com and see for yourself.

Also - why was water = 4 supported only by nVidia cards at first? ;)



EDIT:

Just to be clear about this, I am thinking of going AMD(GPU) for my next build. SoW or no SoW, AMD(GPU) it is better value for the money. Unless prices change in the 2011.


I've got a 5870 (got it ASAP when released and I'm soon to get a second) and when the initial drivers had "issues" a simple atioglxx (driver component) transplant from a slightly older driver fixed it. Not long after the drivers were fixed and I haven't had any problems with unmodified drivers since, maybe, May.

As for the water setting? I believe it was based on which OpenGL shader was supported - ATI drivers currently support shader 3.2 (I believe) and Nvidia supports 4.1. I believe The Game uses 3.0.

kimosabi 11-07-2010 04:26 PM

The atioglxx.dll file and the issues you had to sort with it are long gone on my computer. 10.8 fixed just about everything.

KG26_Alpha 11-07-2010 04:31 PM

Quote:

Originally Posted by LoBiSoMeM (Post 194854)
. And the "water" is the same as an NVIDIA card...

.

No its not the same, there's a huge difference with Water=4

ATI 1/2
Nv 1/2/3/4

Regarding tessellation.

Have a look at the video in the post below and then imagine damage modelling on the aircraft done the way it is in the Alien v triangles "Map" demo

JG27CaptStubing 11-07-2010 07:42 PM

Something new on the front of Nvidia's Tessellation video. What is the card? It's most likely the 580.

http://www.youtube.com/watch?v=oCPMH...layer_embedded

Hecke 11-07-2010 08:05 PM

I think this tesselation technology could be some serious stuff also for SoW.
Hopefully Oleg has taken it into account.

KG26_Alpha 11-07-2010 08:36 PM

Quote:

Originally Posted by JG27CaptStubing (Post 196308)
Something new on the front of Nvidia's Tessellation video. What is the card? It's most likely the 580.
]

Endless City

2 billion polygons

:shock:


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