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-   -   Future of computer simulator (http://forum.fulqrumpublishing.com/showthread.php?t=16738)

Flying Pencil 09-30-2010 05:14 PM

Quote:

Originally Posted by VectorForFood (Post 185915)
Some parts show it? WWIIOL has to be the clunkiest sim I've ever played... even when I first tried it 6-7 years ago, it never really impressed me.

But it CAN do what other sim games dream of.

Its not pretty, parts of it are certainly less then what you expect, but as a virtual playable world it is functionally better then all the others.

Feuerfalke 09-30-2010 05:44 PM

Quote:

Originally Posted by Flying Pencil (Post 185959)
But it CAN do what other sim games dream of.

Not, "but" - because!

Because it can do what other sim games dream of, it lacks major sectors in all parts it simulates. The planes have a simplified collision boxes, like the soldiers have, including 2m high boxes for 30cm wingfoils, etc.

bf-110 09-30-2010 07:50 PM

It would be like Battlefield,but,seriously,a lot bigger.1 terabyte the complete game will have.That would be an orgasm (sorry the term,couldn´t find a better one).Maybe in 2030 we can have this...

Till now,the future of simulation is this:
http://forum.1cpublishing.eu/showthread.php?t=16627

swiss 10-01-2010 12:22 AM

Those sims exist: For military use - tactic as strategic.

What we're facing here is not only a software, but also a hardware problem.

These simulators are in the 3digit million$ range.

Of course such stuff will be standard - way beyond 2020.

Xilon_x 10-01-2010 08:53 AM

1 Attachment(s)
Attachment 3490


no windows sistem but computer canche new operating sistem have WORLD.
in this sistem your aplication is simple.
AIRPLAN TANK SUBMARINE SOLDIER any tipe of program is simple.
also online sistem is simple and have all aplication.

The Kraken 10-01-2010 09:17 AM

Maybe you could post a video of your proposed design to make it more understandable.

Romanator21 10-01-2010 09:50 AM

Aces High II is also an all-around simulator. Despite some serious drawbacks, it has some features that, dare I say it, I wish Il-2 had. You can drive trucks and tanks, switching to various positions, and you can also control PT boats (not a fan of those features myself). But I just love that it had two AI which shadowed you if you were a bomber. It's an instant formation for online play - no waiting for friends, no going into the hornet's nest alone.

The best part was that people complained that the P-51 was porked, just like they did in this game (Ahaaaaa!!!) :grin: It's especially ironic since this game was developed by an American team (people were citing Oleg's patriotism as the cause for "porking" the American fighters).

That said, the overall FM, DM, and physics of AHII are balls.

http://www.youtube.com/watch?v=e5yQE...eature=related

winny 10-01-2010 10:08 AM

It's a good idea in theory but in practice who is gonna want to play as a tank or soldier when there are real people flying planes? You are not gonna last very long.
It would be hard to simulate everything because of the balance of the different modes. In any aircraft you'd have a massive advantage (which would be good news for us guys!) online, and from my experience of other unbalanced games would mean that everyone ends up not wanting to play as a certain type.

Actually, it could work if Aircraft could only attack surface targets having been requested to do so by another freindly surface unit.. but then you'd have no targets of opportunity..

Maybe one day there will be 500 of us in the air and 500 on the ground.. tie it all in with a strategy game? Then we could all bitch in the recreation room about the rubbish orders we have been getting from some armchair general somewhere... Total war, top to bottom :)

swiss 10-01-2010 10:11 AM

Quote:

Originally Posted by The Kraken (Post 186107)
Maybe you could post a video of your proposed design to make it more understandable.

ROFLMAOSTC!!!
Almost fell of my chair laughing!

awsome!

Romanator21 10-01-2010 10:21 AM

Quote:

It's a good idea in theory but in practice who is gonna want to play as a tank or soldier when there are real people flying planes? You are not gonna last very long.
It would be hard to simulate everything because of the balance of the different modes. In any aircraft you'd have a massive advantage (which would be good news for us guys!) online, and from my experience of other unbalanced games would mean that everyone ends up not wanting to play as a certain type.

Actually, it could work if Aircraft could only attack surface targets having been requested to do so by another freindly surface unit.. but then you'd have no targets of opportunity..

Maybe one day there will be 500 of us in the air and 500 on the ground.. tie it all in with a strategy game? Then we could all bitch in the recreation room about the rubbish orders we have been getting from some armchair general somewhere... Total war, top to bottom
Three letters: MDS

"Moving Dogfight Server" for the uninitiated. ARMA works with AI soldiers right? And even though you and I are plane nuts, I think there are more people who would rather play FPS than fly.


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