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-   -   Will Birds of Prey get same addons as Wings of Prey? (http://forum.fulqrumpublishing.com/showthread.php?t=12483)

MACADEMIC 01-13-2010 06:27 PM

Quote:

Originally Posted by InfiniteStates (Post 135952)
I doubt it. The amounts of money required to publish a game are staggeringly high compared to what a developer makes for creating the game.

How much are we talking about for publishing a game? I mean, properly, with a good amount of advertising. Any idea?

InfiniteStates 01-14-2010 02:25 AM

Easily upward of a million I would have thought. You have to pay for development, marketing, production, storage, distribution and any license fees. To be honest, I don't know hard figures involved with either development milestones, or publishing, but I do know that the development studios cost (team salary + rent + profit) x duration. For publisher's cost, marketing I think is that largest bulk.

AV 1611 01-14-2010 04:05 AM

Quote:

Originally Posted by MACADEMIC (Post 135917)
that Anton will try to get it to the consoles through other avenues than BOP, perhaps publish himself. The cooperation with BOP's publisher probably didn't work out the way he's hoped for and it also seems he's now been silenced through contractual obligatons. Hopefully he'll manage, and we'll soon all be meeting on PS3 WOP, with all the features, DLC and updates he'd like to provide, but obviously can't for BOP.

Hey, I hear that the "FLY-BY" camera view is coming to WOP... is this a fact? I will be so grateful if BOP got it too.

edal86 01-14-2010 05:09 AM

Quote:

Originally Posted by AV 1611 (Post 136068)
Hey, I hear that the "FLY-BY" camera view is coming to WOP... is this a fact? I will be so grateful if BOP got it too.

in sim, multiplayer, there is only 1 view. But there is fly-by view in Replay, have not checked the other modes (realistic, arcade).

another thing I would like BoP get from WoP, is tracers and gun and engine sounds. BoP sounds are lame in my opinion

I could get a video made, but dont know how to make my replays videos :(

Raw Kryptonite 01-14-2010 05:44 AM

I've also noticed better sound in the air rushing by the cockpit. Nice touch!
It's not only a great looking game, but it isn't nearly as hardware intensive as it looks like it should be--probably thanks to the console optimization first maybe? BOP looks great, WOP just looks even more polished. Boats in the water at Dover have wakes that I don't remember seeing (I could be wrong). Download the demo at yuPlay. It's locked at no higher than "high" (or below) so you can't get to the 2 higher settings. Even at high it looks incredible, at the highest...no other flight sim looks this good. Runs like a dream. Try the demo, play with settings, I bet many are surprised they can run it and how well.

hypertek 01-15-2010 09:54 PM

i wonder if sales and reviews met the publishers expectations? maybe thats why it seems like they kinda said "f this game, only a small handful like it" .

phlux 01-16-2010 01:13 PM

I downloaded the demo and installed it, selected my settings, but when I went to start it up I got a runtime error. It was worth a shot, but I figured it wasn't going to happen. Oh well, a new rig is on my wish list for sure.

InfiniteStates 01-16-2010 10:19 PM

Runtime error could be caused by DLLs or anything - you got the latest DirectX or whatever it uses?


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