Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2009-12-18 Screenshots AND Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=11879)

ECV56_Lancelot 12-18-2009 12:56 PM

Quote:

Originally Posted by csThor (Post 129511)
Nice ones! :)

Not to put a too fine point to it but keep in mind that most german fighter airfields were nothing but flat stretches of land which had never been airfields before. Most of these had nothing more elaborate in regards to buildings than tents. ;)

Even in BoB?
I don´t know historically how it was, but my logic tell me that more likely in BoB most of german aircraft would had operated from actual french, belgian and dutch airfields.
Still, my logic could be completely f&%k up! :D

About the update, even being WiP, and made all randomly, those airfields with all the objects and tress are looking amazing.
As someone asked if there will be radio transmision through the speaker, it would be great if by using the FMB we could put sound that are recreated through the speakers, either continuously or in any specific time. That could help a lot to create atmosphere on the missions.
Knowing that we will have triggers, it would be great to make a mission where pilots have to wait in their planes with engines off and you hear music playing on the airfield, and suddenly radio transmission ordering for take off, so everyone have to start their planes, taxi and off we go!. :D. And by using the FMB you assign the music and the radio transmission you want them to hear. :)

Oleg Maddox 12-18-2009 12:58 PM

Quote:

Originally Posted by ECV56_Lancelot (Post 129521)
As someone asked if there will be radio transmision through the speaker, it would be great if by using the FMB we could put sound that are recreated through the speakers, either continuously or in any specific time. That could help a lot to create atmosphere on the missions.
Knowing that we will have triggers, it would be great to make a mission where pilots have to wait in their planes with engines off and you hear music playing on the airfield, and suddenly radio transmission ordering for take off, so everyone have to start their planes, taxi and off we go!. :D. And by using the FMB you assign the music and the radio transmission you want them to hear. :)

GET OUT OF MY HEAD.

My God that's freaky.

[Edit] Oy. Luthier posted this accidentally on Oleg's computer. Sorry Oleg. I'll be sure to check who I'm logged in as from now on.

ECV56_Lancelot 12-18-2009 01:04 PM

Quote:

Originally Posted by Oleg Maddox (Post 129522)
GET OUT OF MY HEAD.

My God that's freaky.

[Edit] Oy. Luthier posted this accidentally on Oleg's computer. Sorry Oleg. I'll be sure to check who I'm logged in as from now on.

Uhmm, i don´t understand why is freaky or what´s wrong with my post Luthier. My apollogies, i just thought it could be cool. :(
Maybe i have a wrong understanding of "freaky" (freaky = extrange, bizarre, abnormal).

luthier 12-18-2009 01:08 PM

Quote:

Originally Posted by ECV56_Lancelot (Post 129525)
Uhmm, i don´t understand why is freaky or what´s wrong with my post Luthier. My apollogies, i just thought it could be cool. :(
Maybe i have a wrong understanding of "freaky" (freaky = extrange, bizarre, abnormal).

I'm sorry, what I meant to say was that your description of the loudspeaker and the radio sounds matches my ideas on how it should work 100%. I meant to say, you must be telepathic.

PeterD 12-18-2009 01:10 PM

Up to Oleg standards or not, they look beautiful. I hope he will recover soon!

ECV56_Lancelot 12-18-2009 01:14 PM

Now i get it, i thought you were refering to the post that it was a terrible idea or something like that. Like if i was asking seeing pilots playing cards with boring faces, a dog sleeping next to them, and ground perssonel pass by and once in a while take a look on the cards of the pilots! :D

philip.ed 12-18-2009 01:16 PM

Beautiful shots there Luthier. One thing though; why is the Stuka Pilot wearing RAF flight kit? ;)

keep up the great work.

NSU 12-18-2009 01:16 PM

radio calls and other wwII sounds are very important factor for a good game feeling

Bearcat 12-18-2009 01:22 PM

This all sounds so good... :D

Flyby 12-18-2009 01:22 PM

about the cloudy skies
 
The clouds look very good. What cloud-detail setting is being used, and are they more CPU-sucking, or GPU sucking? (maybe provide info on the system used to display them?)
Flyby out


All times are GMT. The time now is 01:26 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.