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Making it where each crash (Getting shot down not included) adds 5 seconds or more to respawn time might help. I can't relate to the problems seeing who is Friend and who is Foe on sim difficulty (I can't even get past the Sim tut. mission :(), but making all Team members have the green Indicators (like in Arcade and Realistic) would definetly help.
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Thats why I wished this game had coop. The enemy AI doesn't do the turn fight. And since I play a lot more single player than multiplayer, I always have to remember that people fly differently from the computer. But thats why I also like Strike and CTA over dogfight/team dogfight. For the most part, people tend to go after the objective instead of just kills.
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