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Desode 11-28-2009 07:24 PM

Quote:

Originally Posted by Soulsurfer (Post 123568)
The best jet flight sims are on the pc. Lock on and Falcon4.0 are great sims. I don't believe it possible to have a decent jet sim on a console as the controls would have to be dumbed down far too much due to lack of input devices. Over G was good but it was arcade not sim. I used to love playing Falcon4 especially with it's amazing dynamic campaign. The game had a massive learning curve but was very rewarding and as close to real flying as you can get in your home. Every key on the keyboard was assigned to a specific function and you could use the mouse to click the controls in the cockpit etc. The game manual was an inch thick! There will never be a sim like this on the xbox and for that reason I would prefer to see another WW2 or even WW1 era flight sim on the console :)

Yeah but if they can add keyboard and pc stick support to console there is no reason that they can't make a any flight sim on console. Now maybe we will only see this on Ps3 but that would be a shame because at one time Microsoft was the a leader in peripherals.
Desode

Desode 11-28-2009 07:29 PM

Quote:

Originally Posted by Raw Kryptonite (Post 123589)
Yeah, sequel. I think he meant it was a PS game that got moved over, not an actual port of the game itself. OGF didn't come out on PS2/3.

Over G is a sim, but yes the controls are obviously simplified so it's a "light" sim. Flight and weapons work properly. The basics are there so you can just concentrate on the most enjoyable parts: flying and fighting.

LOMAC...I don't want that on here. Many controls would have to be automated but also the sims I have are so DRY that eventually they feel more like a trainer, not an enjoyable sim. There's a fine line between sim---entertainment and sim---trainer. I'm not going to be flying an A-10 but I do like flying one in a light sim. That's why I like Wings Over Europe. It's got my favorite planes without even any mods and it doesn't work you to death to enjoy flying. A light sim, which is something that might actually have a place on a console, like BOP.

Raw,, there is no reason that we can't see a Scalable Sim on console. Bop has done this to a degree and I personally would love to see it done even further. From Arcade mode clear to Hard Core Sim,, with Sim mode having support for Keyboard and Pc Sticks.

Raw Kryptonite 11-28-2009 08:22 PM

I agree, and I'd like to see it.
The controller isn't so much the limiting factor as what people are willing to learn to DO with a controller. OFDR packed a lot of control in there, and it works very well, but most people complain since they aren't willing to actually learn how to use it. I use Pinnacle with some pc games and you can jam pack a lot on a 360 controller, and that's without any radial menus.

Soviet Ace 11-28-2009 08:29 PM

I'm surprised no one here has mentioned 'MiG Alley'. It was a GREAT Korean War flight game. I had many a fun times, gunning down both sides. Wish they'd make a remake with newer graphics and better detail to the planes. And include the ability to fly the Yak-9s. :D

trk29 11-29-2009 05:25 AM

Quote:

Originally Posted by draux (Post 123554)
He meant the other way around. Over-G, from what I understand, is the 360 successor to Energy Airforce which was a PS2 game.

Ok I didn't understand.

Did that game come to the US? Because I heard it didn't. I have Aero Elite which is very similar.

draux 11-29-2009 01:13 PM

Quote:

Originally Posted by trk29 (Post 123720)
Ok I didn't understand.

Did that game come to the US? Because I heard it didn't. I have Aero Elite which is very similar.

I dunno. I heard of it for the first time when I looked it up yesterday. The trailer looks awesome for a ps2 game.

Araqiel 11-29-2009 02:25 PM

Ah, maybe I'm confused then; I was under the impression that for all intents and purposes Over-G was just an updated version of Energy Airforce rather than a new game, hence the Energy Airforce logos in the opening sequence. Either way it's surprisingly good for a game that certainly can't be considered a sim.

dazz1971 11-29-2009 03:27 PM

Quote:

Originally Posted by Soviet Ace (Post 123626)
I'm surprised no one here has mentioned 'MiG Alley'. It was a GREAT Korean War flight game. I had many a fun times, gunning down both sides. Wish they'd make a remake with newer graphics and better detail to the planes. And include the ability to fly the Yak-9s. :D

Soviet Ace mig alley rocked !!! man i would love someone to remake that for the 360/ps3 i would be all over it i wouldnt mind if they included a vietnam mode in there too as id love to fly the phantom and supersaber and the voodoo :grin:

Raw Kryptonite 11-29-2009 05:41 PM

I don't think the original game on PS2 came here, but I could be wrong. OGF is on 360 and it's the sequel. And it is a sim, it's just a light sim like BOP. ;)

kozzm0 11-30-2009 05:26 AM

Quote:

Originally Posted by Desode (Post 123604)
Yeah but if they can add keyboard and pc stick support to console there is no reason that they can't make a any flight sim on console. Now maybe we will only see this on Ps3 but that would be a shame because at one time Microsoft was the a leader in peripherals.
Desode

Funny, I have always used my gamepad for pc sims. I have to resort to the keyboard for some things, but all the most vital commands fit on the sticks and buttons. I just leave the less common things to the keyboard.

If pc sims allowed me to assign key combos, I doubt I'd use the keyboard at all. Throw L1 combos in there, and there's another 13 or 14 commands to map. Add 3-button combo mapping, and you could fit hundreds of functions on one gamepad.

If they won't do it in a BOP patch, any sequel should fix this stuff:

WEP: The climbing ability of some planes in BOP is ridiculous with all that extra power.

Crash/ kill credit bug.

wheel brakes - dammit.

more planes.

The one thing I would most like to see go, at least optionally, is the WEP. It amounts to having afterburners on prop planes, and it distorts the combat.


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